ResourceFormatLoaderSpineAtlas.h 2.3 KB

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  1. /******************************************************************************
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  3. * Last updated January 1, 2020. Replaces all prior versions.
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  5. * Copyright (c) 2013-2020, Esoteric Software LLC
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  7. * Integration of the Spine Runtimes into software or otherwise creating
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  12. * Otherwise, it is permitted to integrate the Spine Runtimes into software
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  14. * "Products"), provided that each user of the Products must obtain their own
  15. * Spine Editor license and redistribution of the Products in any form must
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  17. *
  18. * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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  29. #ifndef GODOT_RESOURCEFORMATLOADERSPINEATLAS_H
  30. #define GODOT_RESOURCEFORMATLOADERSPINEATLAS_H
  31. #include "core/io/resource_loader.h"
  32. class ResourceFormatLoaderSpineAtlas : public ResourceFormatLoader{
  33. GDCLASS(ResourceFormatLoaderSpineAtlas, ResourceFormatLoader);
  34. public:
  35. virtual RES load(const String &p_path, const String &p_original_path, Error *r_error = NULL);
  36. virtual void get_recognized_extensions(List<String> *r_extensions) const;
  37. virtual bool handles_type(const String &p_type) const;
  38. virtual String get_resource_type(const String &p_path) const;
  39. };
  40. #endif //GODOT_RESOURCEFORMATLOADERSPINEATLAS_H