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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef GODOT_SPINECONSTANT_H
- #define GODOT_SPINECONSTANT_H
- #include "core/variant_parser.h"
- class SpineConstant : public Object{
- GDCLASS(SpineConstant, Object);
- protected:
- static void _bind_methods();
- public:
- enum MixBlend {
- MixBlend_Setup = 0,
- MixBlend_First,
- MixBlend_Replace,
- MixBlend_Add
- };
- enum MixDirection {
- MixDirection_In = 0,
- MixDirection_Out
- };
- enum PropertyId {
- Property_Rotate = 1 << 0,
- Property_X = 1 << 1,
- Property_Y = 1 << 2,
- Property_ScaleX = 1 << 3,
- Property_ScaleY = 1 << 4,
- Property_ShearX = 1 << 5,
- Property_ShearY = 1 << 6,
- Property_Rgb = 1 << 7,
- Property_Alpha = 1 << 8,
- Property_Rgb2 = 1 << 9,
- Property_Attachment = 1 << 10,
- Property_Deform = 1 << 11,
- Property_Event = 1 << 12,
- Property_DrawOrder = 1 << 13,
- Property_IkConstraint = 1 << 14,
- Property_TransformConstraint = 1 << 15,
- Property_PathConstraintPosition = 1 << 16,
- Property_PathConstraintSpacing = 1 << 17,
- Property_PathConstraintMix = 1 << 18
- };
- };
- VARIANT_ENUM_CAST(SpineConstant::MixBlend);
- VARIANT_ENUM_CAST(SpineConstant::MixDirection);
- VARIANT_ENUM_CAST(SpineConstant::PropertyId);
- #endif //GODOT_SPINECONSTANT_H
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