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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #include "SpineEvent.h"
- void SpineEvent::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_data"), &SpineEvent::get_data);
- ClassDB::bind_method(D_METHOD("get_event_name"), &SpineEvent::get_event_name);
- ClassDB::bind_method(D_METHOD("get_time"), &SpineEvent::get_time);
- ClassDB::bind_method(D_METHOD("get_int_value"), &SpineEvent::get_int_value);
- ClassDB::bind_method(D_METHOD("set_int_value", "v"), &SpineEvent::set_int_value);
- ClassDB::bind_method(D_METHOD("get_float_value"), &SpineEvent::get_float_value);
- ClassDB::bind_method(D_METHOD("set_float_value", "v"), &SpineEvent::set_float_value);
- ClassDB::bind_method(D_METHOD("get_string_value"), &SpineEvent::get_string_value);
- ClassDB::bind_method(D_METHOD("set_string_value", "v"), &SpineEvent::set_string_value);
- ClassDB::bind_method(D_METHOD("get_volume"), &SpineEvent::get_volume);
- ClassDB::bind_method(D_METHOD("set_volume", "v"), &SpineEvent::set_volume);
- ClassDB::bind_method(D_METHOD("get_balance"), &SpineEvent::get_balance);
- ClassDB::bind_method(D_METHOD("set_balance", "v"), &SpineEvent::set_balance);
- //
- // BIND_ENUM_CONSTANT(EVENTTYPE_START);
- // BIND_ENUM_CONSTANT(EVENTTYPE_INTERRUPT);
- // BIND_ENUM_CONSTANT(EVENTTYPE_END);
- // BIND_ENUM_CONSTANT(EVENTTYPE_COMPLETE);
- // BIND_ENUM_CONSTANT(EVENTTYPE_DISPOSE);
- // BIND_ENUM_CONSTANT(EVENTTYPE_EVENT);
- }
- SpineEvent::SpineEvent():event(NULL) {}
- SpineEvent::~SpineEvent(){}
- Ref<SpineEventData> SpineEvent::get_data(){
- Ref<SpineEventData> event_data(memnew(SpineEventData));
- event_data->set_spine_object(&(event->getData()));
- return event_data;
- }
- String SpineEvent::get_event_name() {
- return event->getData().getName().buffer();
- }
- float SpineEvent::get_time(){
- return event->getTime();
- }
- int SpineEvent::get_int_value(){
- return event->getIntValue();
- }
- void SpineEvent::set_int_value(int v){
- event->setIntValue(v);
- }
- float SpineEvent::get_float_value(){
- return event->getFloatValue();
- }
- void SpineEvent::set_float_value(float v){
- event->setFloatValue(v);
- }
- String SpineEvent::get_string_value(){
- return event->getStringValue().buffer();
- }
- void SpineEvent::set_string_value(const String &v){
- event->setStringValue(spine::String(v.utf8()));
- }
- float SpineEvent::get_volume(){
- return event->getVolume();
- }
- void SpineEvent::set_volume(float v){
- event->setVolume(v);
- }
- float SpineEvent::get_balance(){
- return event->getBalance();
- }
- void SpineEvent::set_balance(float v){
- event->setBalance(v);
- }
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