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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifndef GODOT_SPINEPATHCONSTRAINTDATA_H
- #define GODOT_SPINEPATHCONSTRAINTDATA_H
- #include "core/variant_parser.h"
- #include <spine/spine.h>
- #include "SpineConstraintData.h"
- #include "SpineBoneData.h"
- #include "SpineSlotData.h"
- class SpinePathConstraintData : public SpineConstraintData {
- GDCLASS(SpinePathConstraintData, SpineConstraintData);
- protected:
- static void _bind_methods();
- public:
- SpinePathConstraintData();
- ~SpinePathConstraintData();
- virtual inline spine::PathConstraintData *get_spine_data(){
- return (spine::PathConstraintData*) SpineConstraintData::get_spine_object();
- }
- enum PositionMode {
- POSITIONMODE_FIXED = 0,
- POSITIONMODE_PERCENT
- };
- enum SpacingMode {
- SPACINGMODE_LENGTH = 0,
- SPACINGMODE_FIXED,
- SPACINGMODE_PERCENT
- };
- enum RotateMode {
- ROTATEMODE_TANGENT = 0,
- ROTATEMODE_CHAIN,
- ROTATEMODE_CHAINSCALE
- };
- Array get_bones();
- Ref<SpineSlotData> get_target();
- void set_target(Ref<SpineSlotData> v);
- PositionMode get_position_mode();
- void set_position_mode(PositionMode v);
- SpacingMode get_spacing_mode();
- void set_spacing_mode(SpacingMode v);
- RotateMode get_rotate_mode();
- void set_rotate_mode(RotateMode v);
- float get_offset_rotation();
- void set_offset_rotation(float v);
- float get_position();
- void set_position(float v);
- float get_spacing();
- void set_spacing(float v);
- float get_mix_rotate();
- void set_mix_rotate(float v);
- float get_mix_x();
- void set_mix_x(float v);
- float get_mix_y();
- void set_mix_y(float v);
- };
- VARIANT_ENUM_CAST(SpinePathConstraintData::PositionMode);
- VARIANT_ENUM_CAST(SpinePathConstraintData::SpacingMode);
- VARIANT_ENUM_CAST(SpinePathConstraintData::RotateMode);
- #endif //GODOT_SPINEPATHCONSTRAINTDATA_H
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