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- /******************************************************************************
- * Spine Runtimes License Agreement
- * Last updated January 1, 2020. Replaces all prior versions.
- *
- * Copyright (c) 2013-2020, Esoteric Software LLC
- *
- * Integration of the Spine Runtimes into software or otherwise creating
- * derivative works of the Spine Runtimes is permitted under the terms and
- * conditions of Section 2 of the Spine Editor License Agreement:
- * http://esotericsoftware.com/spine-editor-license
- *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
- * "Products"), provided that each user of the Products must obtain their own
- * Spine Editor license and redistribution of the Products in any form must
- * include this license and copyright notice.
- *
- * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
- * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- #ifdef TOOLS_ENABLED
- #include "SpineRuntimeEditorPlugin.h"
- #include "SpineAtlasResource.h"
- #include "SpineSkeletonJsonDataResource.h"
- #include "SpineSpriteAnimateDialog.h"
- #include "SpineSprite.h"
- Error SpineAtlasResourceImportPlugin::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata){
- Ref<SpineAtlasResource> res(memnew(SpineAtlasResource));
- res->set_normal_texture_prefix(p_options["normal_texture_prefix"]);
- res->load_from_atlas_file(p_source_file);
- String file_name = vformat("%s.%s", p_save_path, get_save_extension());
- auto err = ResourceSaver::save(file_name, res);
- return err;
- }
- void SpineAtlasResourceImportPlugin::get_import_options(List<ImportOption> *r_options, int p_preset) const {
- if (p_preset == 0) {
- ImportOption op;
- op.option.name = "normal_texture_prefix";
- op.option.type = Variant::STRING;
- op.option.hint_string = "String";
- op.default_value = String("n");
- r_options->push_back(op);
- }
- }
- Error SpineJsonResourceImportPlugin::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata){
- Ref<SpineSkeletonJsonDataResource> res(memnew(SpineSkeletonJsonDataResource));
- res->load_from_file(p_source_file);
- String file_name = vformat("%s.%s", p_save_path, get_save_extension());
- auto err = ResourceSaver::save(file_name, res);
- return err;
- }
- //=======================| SpineRuntimeEditorPlugin |============================
- SpineRuntimeEditorPlugin::SpineRuntimeEditorPlugin(EditorNode *p_node) {
- add_import_plugin(memnew(SpineAtlasResourceImportPlugin));
- add_import_plugin(memnew(SpineJsonResourceImportPlugin));
- auto animate_button = memnew(ToolButton);
- animate_button->set_text("Animate");
- add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, animate_button);
- animate_dialog = memnew(SpineSpriteAnimateDialog);
- get_editor_interface()->get_base_control()->add_child(animate_dialog);
- animate_dialog->set_animate_button(animate_button);
- animate_dialog->set_plugin(this);
- }
- SpineRuntimeEditorPlugin::~SpineRuntimeEditorPlugin() {
- }
- bool SpineRuntimeEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("SpineSprite");
- }
- void SpineRuntimeEditorPlugin::make_visible(bool p_visible) {
- if (get_editor_interface()->get_selection()->get_selected_node_list().size() != 1) {
- p_visible = false;
- }
- animate_dialog->get_animate_button()->set_visible(p_visible);
- }
- #endif
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