build-templates.sh 802 B

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  1. #!/bin/bash
  2. set -e
  3. dir="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null && pwd )"
  4. pushd $dir > /dev/null
  5. if [ "$#" -eq 0 ] && [ ! -d ../godot ]; then
  6. echo "No Godot clone found. Run ./build.sh <Godot branch or tag> <dev> first."
  7. exit 1
  8. fi
  9. pushd ../godot
  10. if [ `uname` == "Darwin" ]; then
  11. scons platform=osx tools=no target=release arch=x86_64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
  12. scons platform=osx tools=no target=release_debug arch=x86_64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
  13. scons platform=osx tools=no target=release arch=arm64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
  14. scons platform=osx tools=no target=release_debug arch=arm64 custom_modules="../spine_godot" --jobs=$(sysctl -n hw.logicalcpu)
  15. fi
  16. popd