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@@ -216,7 +216,7 @@ void BFApp::Process()
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int didUpdateCnt = 0;
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- if (mClientUpdateCntF - mUpdateCntF > physRefreshRate / 2)
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+ if (mUpdateCntF - mClientUpdateCntF > physRefreshRate / 2)
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{
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// Too large of a difference, just sync
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mClientUpdateCntF = mUpdateCntF - 1;
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@@ -231,7 +231,7 @@ void BFApp::Process()
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break;
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}
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- // Only attempt UpdateF updates if our rates aren't nearl) the same
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+ // Only attempt UpdateF updates if our rates aren't nearly the same
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if ((mRefreshRate != 0) && (fabs(physRefreshRate - mRefreshRate) / (float)mRefreshRate > 0.1f))
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{
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float updateFAmt = (float)(mUpdateCntF - mClientUpdateCntF);
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