@@ -1513,7 +1513,7 @@ bool DXRenderDevice::Init(BFApp* app)
D3D_FEATURE_LEVEL d3dFeatureLevel = (D3D_FEATURE_LEVEL)0;
int flags = 0;
//TODO:
- flags = D3D11_CREATE_DEVICE_DEBUG;
+ //flags = D3D11_CREATE_DEVICE_DEBUG;
DXCHECK(D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, flags, featureLevelArr, 6, D3D11_SDK_VERSION, &mD3DDevice, &d3dFeatureLevel, &mD3DDeviceContext));
OutputDebugStrF("D3D Feature Level: %X\n", d3dFeatureLevel);