#beeflang #compiler #language

Brian Fiete 7dd644e9fd Merge remote-tracking branch 'origin/master' 3 tahun lalu
BeefBoot a91fb46cf5 Bump BeefBoot to C++17 3 tahun lalu
BeefBuild 2a3efe3698 Version bump to 0.43.2 3 tahun lalu
BeefLibs 9c6afa8134 Fix TypeOf TypeCode in AttributeInfo.bf 3 tahun lalu
BeefLink b43007a1b6 Upgrade to VS2019, LLVM 11.0.0 4 tahun lalu
BeefRT b416c836d9 MinRT fixes 3 tahun lalu
BeefTools bd5c36bd32 DocPrep update 3 tahun lalu
BeefySysLib 676e7988fb Fixes from valgrind 3 tahun lalu
Debugger32 114a90dd5e llvm build script updates, vcxproj llvm path updates 3 tahun lalu
Debugger64 114a90dd5e llvm build script updates, vcxproj llvm path updates 3 tahun lalu
IDE 474454382f wasm improvements 3 tahun lalu
IDEHelper 4e0ba6b746 IntUnknown fix 3 tahun lalu
bin 84e5a88183 cloc update 3 tahun lalu
builds a367b8165f Win32 debugging fixes, more work on custom compile commands 5 tahun lalu
extern 1210fb7142 LLVM 13 Linux fixes 3 tahun lalu
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.gitignore 5483f333a5 wasm ignore 3 tahun lalu
Beef.sln d0e8332150 Fixed some tooltips, added Link Dependencies, more int-ness 5 tahun lalu
CMakeLists.txt af77115f18 macOS fixes 5 tahun lalu
LICENSE.TXT 582556dee2 Added linebreaks to license 5 tahun lalu
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README.md 957cf7661c Update README.md 4 tahun lalu
qthelper.py 078564ac9e Initial checkin 6 tahun lalu
readme.txt 55f3bdfa54 Added license and readme 5 tahun lalu

README.md

GitHub release MIT licensed

Beef Programming Language

Beef is an open source performance-oriented compiled programming language which has been built hand-in-hand with its IDE environment. The syntax and many semantics are most directly derived from C#, while attempting to retain the C ideals of bare-metal explicitness and lack of runtime surprises, with some "modern" niceties inspired by languages such as Rust, Swift, and Go. See the Language Guide for more details.

Beef's primary design goal is to provide a fluid and pleasurable development experience for high-performance real-time applications such as video games, with low-level features that make it suitable for engine development, combined with high-level ergonomics suitable for game code development.

Beef allows for safely mixing different optimization levels on a per-type or per-method level, allowing for performance-critical code to be executed at maximum speed without affecting debuggability of the rest of the application.

Memory management in Beef is manual, and includes first-class support for custom allocators. Care has been taken to reduce the burden of manual memory management with language ergonomics and runtime safeties – Beef can detect memory leaks in real-time, and offers guaranteed protection against use-after-free and double-deletion errors. As with most safety features in Beef, these memory safeties can be turned off in release builds for maximum performance.

The Beef IDE supports productivity features such as autocomplete, fixits, reformatting, refactoring tools, type inspection, runtime code compilation (hot code swapping), and a built-in profiler. The IDE's general-purpose debugger is capable of debugging native applications written in any language, and is intended to be a fully-featured standalone debugger even for pure C/C++ developers who want an alternative to Visual Studio debugging.

Binaries and Documentation

Official website (beeflang.org)
Documentation
Stable Releases
Nightly Windows Release

IDE Screenshots

Screenshot