#beeflang #compiler #language

Brian Fiete 5490af4690 Fixed named param autocomplete crash 2 vuotta sitten
BeefBoot 8f40fe1d62 remove trailing whitespace from CMakeLists.txt files 3 vuotta sitten
BeefBuild 5dcb584242 Version bump to 0.43.4 3 vuotta sitten
BeefFuzz 8f40fe1d62 remove trailing whitespace from CMakeLists.txt files 3 vuotta sitten
BeefLibs cc3fe5e40c Allow FlexibleArray with union array data 2 vuotta sitten
BeefLink 3eb354f15b Add /MP to all VS projects 3 vuotta sitten
BeefRT cb13198609 Improved double ToString 2 vuotta sitten
BeefTools 8f40fe1d62 remove trailing whitespace from CMakeLists.txt files 3 vuotta sitten
BeefySysLib a17d666c57 Expand DX reinit check 2 vuotta sitten
Debugger32 3eb354f15b Add /MP to all VS projects 3 vuotta sitten
Debugger64 3eb354f15b Add /MP to all VS projects 3 vuotta sitten
IDE e16be338ea Better handling of disabled projects 2 vuotta sitten
IDEHelper 5490af4690 Fixed named param autocomplete crash 2 vuotta sitten
bin cc23e1b50b comment says the wrong thing. actually uses "Debug" by default. 3 vuotta sitten
builds a367b8165f Win32 debugging fixes, more work on custom compile commands 5 vuotta sitten
extern 8f40fe1d62 remove trailing whitespace from CMakeLists.txt files 3 vuotta sitten
wasm e66c4900af Fix build_wasm.bat 3 vuotta sitten
.gitignore 8c16454006 Added JEMalloc/TCMalloc options 3 vuotta sitten
Beef.sln d0e8332150 Fixed some tooltips, added Link Dependencies, more int-ness 5 vuotta sitten
CMakeLists.txt af77115f18 macOS fixes 5 vuotta sitten
LICENSE.TXT 582556dee2 Added linebreaks to license 5 vuotta sitten
LICENSES.TXT 94b385495a Adding third-party licenses 5 vuotta sitten
README.md 957cf7661c Update README.md 4 vuotta sitten
qthelper.py 078564ac9e Initial checkin 6 vuotta sitten
readme.txt 55f3bdfa54 Added license and readme 5 vuotta sitten

README.md

GitHub release MIT licensed

Beef Programming Language

Beef is an open source performance-oriented compiled programming language which has been built hand-in-hand with its IDE environment. The syntax and many semantics are most directly derived from C#, while attempting to retain the C ideals of bare-metal explicitness and lack of runtime surprises, with some "modern" niceties inspired by languages such as Rust, Swift, and Go. See the Language Guide for more details.

Beef's primary design goal is to provide a fluid and pleasurable development experience for high-performance real-time applications such as video games, with low-level features that make it suitable for engine development, combined with high-level ergonomics suitable for game code development.

Beef allows for safely mixing different optimization levels on a per-type or per-method level, allowing for performance-critical code to be executed at maximum speed without affecting debuggability of the rest of the application.

Memory management in Beef is manual, and includes first-class support for custom allocators. Care has been taken to reduce the burden of manual memory management with language ergonomics and runtime safeties – Beef can detect memory leaks in real-time, and offers guaranteed protection against use-after-free and double-deletion errors. As with most safety features in Beef, these memory safeties can be turned off in release builds for maximum performance.

The Beef IDE supports productivity features such as autocomplete, fixits, reformatting, refactoring tools, type inspection, runtime code compilation (hot code swapping), and a built-in profiler. The IDE's general-purpose debugger is capable of debugging native applications written in any language, and is intended to be a fully-featured standalone debugger even for pure C/C++ developers who want an alternative to Visual Studio debugging.

Binaries and Documentation

Official website (beeflang.org)
Documentation
Stable Releases
Nightly Windows Release

IDE Screenshots

Screenshot