#beeflang #compiler #language

Brian Fiete 0aedc37d42 Merge pull request #1798 from MineGame159/type_static_abstract 2 tahun lalu
BeefBoot 8f40fe1d62 remove trailing whitespace from CMakeLists.txt files 3 tahun lalu
BeefBuild 266b351f72 0.43.5 version bump 2 tahun lalu
BeefFuzz 8f40fe1d62 remove trailing whitespace from CMakeLists.txt files 3 tahun lalu
BeefLibs fdc598b4a2 Add IsStatic and IsAbstract to System.Type 2 tahun lalu
BeefLink 3eb354f15b Add /MP to all VS projects 3 tahun lalu
BeefRT d20b53b187 Improved SDL platform support, 'ar' lib reworking 2 tahun lalu
BeefTools 8f40fe1d62 remove trailing whitespace from CMakeLists.txt files 3 tahun lalu
BeefySysLib 7206038cc5 Image fixes 2 tahun lalu
Debugger32 3eb354f15b Add /MP to all VS projects 3 tahun lalu
Debugger64 3eb354f15b Add /MP to all VS projects 3 tahun lalu
IDE 227b5f4982 Added "inside" dragging to listview 2 tahun lalu
IDEHelper fdc598b4a2 Add IsStatic and IsAbstract to System.Type 2 tahun lalu
bin 0ffd1df0ce Copy SDL2.dll 2 tahun lalu
builds a367b8165f Win32 debugging fixes, more work on custom compile commands 6 tahun lalu
extern 8f40fe1d62 remove trailing whitespace from CMakeLists.txt files 3 tahun lalu
wasm e66c4900af Fix build_wasm.bat 3 tahun lalu
.gitignore c6829ab1ee Copy SDL2 2 tahun lalu
Beef.sln d0e8332150 Fixed some tooltips, added Link Dependencies, more int-ness 5 tahun lalu
CMakeLists.txt 8e191b074b SDL platform improvements 2 tahun lalu
LICENSE.TXT 582556dee2 Added linebreaks to license 5 tahun lalu
LICENSES.TXT 94b385495a Adding third-party licenses 5 tahun lalu
README.md 957cf7661c Update README.md 4 tahun lalu
qthelper.py 078564ac9e Initial checkin 6 tahun lalu
readme.txt 55f3bdfa54 Added license and readme 5 tahun lalu

README.md

GitHub release MIT licensed

Beef Programming Language

Beef is an open source performance-oriented compiled programming language which has been built hand-in-hand with its IDE environment. The syntax and many semantics are most directly derived from C#, while attempting to retain the C ideals of bare-metal explicitness and lack of runtime surprises, with some "modern" niceties inspired by languages such as Rust, Swift, and Go. See the Language Guide for more details.

Beef's primary design goal is to provide a fluid and pleasurable development experience for high-performance real-time applications such as video games, with low-level features that make it suitable for engine development, combined with high-level ergonomics suitable for game code development.

Beef allows for safely mixing different optimization levels on a per-type or per-method level, allowing for performance-critical code to be executed at maximum speed without affecting debuggability of the rest of the application.

Memory management in Beef is manual, and includes first-class support for custom allocators. Care has been taken to reduce the burden of manual memory management with language ergonomics and runtime safeties – Beef can detect memory leaks in real-time, and offers guaranteed protection against use-after-free and double-deletion errors. As with most safety features in Beef, these memory safeties can be turned off in release builds for maximum performance.

The Beef IDE supports productivity features such as autocomplete, fixits, reformatting, refactoring tools, type inspection, runtime code compilation (hot code swapping), and a built-in profiler. The IDE's general-purpose debugger is capable of debugging native applications written in any language, and is intended to be a fully-featured standalone debugger even for pure C/C++ developers who want an alternative to Visual Studio debugging.

Binaries and Documentation

Official website (beeflang.org)
Documentation
Stable Releases
Nightly Windows Release

IDE Screenshots

Screenshot