#beeflang #compiler #language

Brian Fiete 4ba8f6b0f6 Improved mid-compile deleted type handling 5 meses atrás
BeefBoot 3cce232442 upgrade cmake min version 1 ano atrás
BeefBuild 94f02b724d BeefBuild fix 6 meses atrás
BeefFuzz 3cce232442 upgrade cmake min version 1 ano atrás
BeefLibs a5b032cc39 Fixed New Class generator with empty namespace 5 meses atrás
BeefLink eb0dd0fb38 Upgrade projects to VS22 and MSVC v143 1 ano atrás
BeefManaged 0fb5a4ae03 Added BeefManaged.toml 9 meses atrás
BeefRT a341008111 Update Internal.cpp 5 meses atrás
BeefTools 4e55f62fd5 Fixed string formatting bug 6 meses atrás
BeefySysLib 421cace017 Expanding support for `params` in delegates, `params` tuple support 5 meses atrás
Debugger32 2dd6423fab Initial LLVM 18.1.4 support 1 ano atrás
Debugger64 2dd6423fab Initial LLVM 18.1.4 support 1 ano atrás
IDE 7a752a3375 CompileFail fix 5 meses atrás
IDEHelper 4ba8f6b0f6 Improved mid-compile deleted type handling 5 meses atrás
bin a012f8572e fix the linux building 6 meses atrás
builds a367b8165f Win32 debugging fixes, more work on custom compile commands 6 anos atrás
extern 3cce232442 upgrade cmake min version 1 ano atrás
wasm f609062c2a EmsdkDep1 7 meses atrás
.gitignore 1c6e99d193 Updated to remove Git and BeefManaged 9 meses atrás
Beef.sln d0e8332150 Fixed some tooltips, added Link Dependencies, more int-ness 5 anos atrás
CMakeLists.txt 8e191b074b SDL platform improvements 2 anos atrás
LICENSE.TXT 582556dee2 Added linebreaks to license 5 anos atrás
LICENSES.TXT 94b385495a Adding third-party licenses 5 anos atrás
README.md e336eeb7a5 Use https for nightly release link 1 ano atrás
qthelper.py 078564ac9e Initial checkin 6 anos atrás
readme.txt 55f3bdfa54 Added license and readme 5 anos atrás

README.md

GitHub release MIT licensed

Beef Programming Language

Beef is an open source performance-oriented compiled programming language which has been built hand-in-hand with its IDE environment. The syntax and many semantics are most directly derived from C#, while attempting to retain the C ideals of bare-metal explicitness and lack of runtime surprises, with some "modern" niceties inspired by languages such as Rust, Swift, and Go. See the Language Guide for more details.

Beef's primary design goal is to provide a fluid and pleasurable development experience for high-performance real-time applications such as video games, with low-level features that make it suitable for engine development, combined with high-level ergonomics suitable for game code development.

Beef allows for safely mixing different optimization levels on a per-type or per-method level, allowing for performance-critical code to be executed at maximum speed without affecting debuggability of the rest of the application.

Memory management in Beef is manual, and includes first-class support for custom allocators. Care has been taken to reduce the burden of manual memory management with language ergonomics and runtime safeties – Beef can detect memory leaks in real-time, and offers guaranteed protection against use-after-free and double-deletion errors. As with most safety features in Beef, these memory safeties can be turned off in release builds for maximum performance.

The Beef IDE supports productivity features such as autocomplete, fixits, reformatting, refactoring tools, type inspection, runtime code compilation (hot code swapping), and a built-in profiler. The IDE's general-purpose debugger is capable of debugging native applications written in any language, and is intended to be a fully-featured standalone debugger even for pure C/C++ developers who want an alternative to Visual Studio debugging.

Binaries and Documentation

Official website (beeflang.org)
Documentation
Stable Releases
Nightly Windows Release

IDE Screenshots

Screenshot