#beeflang #compiler #language

Brian Fiete e288fca943 Template fix 7 月之前
BeefBoot 3cce232442 upgrade cmake min version 1 年之前
BeefBuild 6a90faddc6 Set NoRedirect flag with -run 8 月之前
BeefFuzz 3cce232442 upgrade cmake min version 1 年之前
BeefLibs e300800ca0 More lenient mouse behavior for multiline string popup 7 月之前
BeefLink eb0dd0fb38 Upgrade projects to VS22 and MSVC v143 1 年之前
BeefManaged 0fb5a4ae03 Added BeefManaged.toml 9 月之前
BeefRT 4a819762e6 Unbuffering stdout 9 月之前
BeefTools d5024964c8 Improve BeefCon cpu usage 7 月之前
BeefySysLib e288fca943 Template fix 7 月之前
Debugger32 2dd6423fab Initial LLVM 18.1.4 support 1 年之前
Debugger64 2dd6423fab Initial LLVM 18.1.4 support 1 年之前
IDE 769036584a ShowDisassemblyPanel fix 7 月之前
IDEHelper b23c1db0d9 Hotswap extension module fix 7 月之前
bin 32d810b1e9 WasmLaunch update 9 月之前
builds a367b8165f Win32 debugging fixes, more work on custom compile commands 6 年之前
extern 3cce232442 upgrade cmake min version 1 年之前
wasm c24fb8a26f Autoinstall Emscripten 9 月之前
.gitignore 1c6e99d193 Updated to remove Git and BeefManaged 9 月之前
Beef.sln d0e8332150 Fixed some tooltips, added Link Dependencies, more int-ness 5 年之前
CMakeLists.txt 8e191b074b SDL platform improvements 2 年之前
LICENSE.TXT 582556dee2 Added linebreaks to license 5 年之前
LICENSES.TXT 94b385495a Adding third-party licenses 5 年之前
README.md e336eeb7a5 Use https for nightly release link 1 年之前
qthelper.py 078564ac9e Initial checkin 6 年之前
readme.txt 55f3bdfa54 Added license and readme 5 年之前

README.md

GitHub release MIT licensed

Beef Programming Language

Beef is an open source performance-oriented compiled programming language which has been built hand-in-hand with its IDE environment. The syntax and many semantics are most directly derived from C#, while attempting to retain the C ideals of bare-metal explicitness and lack of runtime surprises, with some "modern" niceties inspired by languages such as Rust, Swift, and Go. See the Language Guide for more details.

Beef's primary design goal is to provide a fluid and pleasurable development experience for high-performance real-time applications such as video games, with low-level features that make it suitable for engine development, combined with high-level ergonomics suitable for game code development.

Beef allows for safely mixing different optimization levels on a per-type or per-method level, allowing for performance-critical code to be executed at maximum speed without affecting debuggability of the rest of the application.

Memory management in Beef is manual, and includes first-class support for custom allocators. Care has been taken to reduce the burden of manual memory management with language ergonomics and runtime safeties – Beef can detect memory leaks in real-time, and offers guaranteed protection against use-after-free and double-deletion errors. As with most safety features in Beef, these memory safeties can be turned off in release builds for maximum performance.

The Beef IDE supports productivity features such as autocomplete, fixits, reformatting, refactoring tools, type inspection, runtime code compilation (hot code swapping), and a built-in profiler. The IDE's general-purpose debugger is capable of debugging native applications written in any language, and is intended to be a fully-featured standalone debugger even for pure C/C++ developers who want an alternative to Visual Studio debugging.

Binaries and Documentation

Official website (beeflang.org)
Documentation
Stable Releases
Nightly Windows Release

IDE Screenshots

Screenshot