makefile_android.monkey2 10.0 KB

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  1. Namespace sdl2
  2. #Import "<libdl.a>"
  3. '#Import "SDL/jniLibs/armeabi-v7a/libSDL2.so"
  4. #Import "SDL/src/main/android/SDL_android_main.c"
  5. #rem
  6. SDL.c
  7. SDL_assert.c
  8. SDL_error.c
  9. SDL_hints.c
  10. SDL_log.c
  11. SDL_audio.c
  12. SDL_audiocvt.c
  13. SDL_audiodev.c
  14. SDL_audiotypecvt.c
  15. SDL_mixer.c
  16. SDL_wave.c
  17. SDL_androidaudio.c
  18. SDL_dummyaudio.c
  19. SDL_atomic.c
  20. SDL_spinlock.c
  21. SDL_android.c
  22. SDL_cpuinfo.c
  23. SDL_dynapi.c
  24. SDL_clipboardevents.c
  25. SDL_dropevents.c
  26. SDL_events.c
  27. SDL_gesture.c
  28. SDL_keyboard.c
  29. SDL_mouse.c
  30. SDL_quit.c
  31. SDL_touch.c
  32. SDL_windowevents.c
  33. SDL_rwops.c
  34. SDL_haptic.c
  35. SDL_syshaptic.c
  36. SDL_gamecontroller.c
  37. SDL_joystick.c
  38. SDL_sysjoystick.c
  39. SDL_sysloadso.c
  40. SDL_power.c
  41. SDL_syspower.c
  42. SDL_sysfilesystem.c
  43. SDL_d3dmath.c
  44. SDL_render.c
  45. SDL_yuv_mmx.c
  46. SDL_yuv_sw.c
  47. SDL_render_d3d.c
  48. SDL_render_d3d11.c
  49. SDL_render_gl.c
  50. SDL_shaders_gl.c
  51. SDL_render_gles.c
  52. SDL_render_gles2.c
  53. es2funcs.h: In function 'GLES2_LoadFu
  54. nder_gles2.c:294:45: warning: assignm
  55. ms) data->func=func;
  56. ^
  57. es2funcs.h:56:1: note: in expansion o
  58. (GLuint, GLsizei, const GLchar* cons
  59. SDL_shaders_gles2.c
  60. SDL_render_psp.c
  61. SDL_blendfillrect.c
  62. SDL_blendline.c
  63. SDL_blendpoint.c
  64. SDL_drawline.c
  65. SDL_drawpoint.c
  66. SDL_render_sw.c
  67. SDL_rotate.c
  68. SDL_getenv.c
  69. SDL_iconv.c
  70. SDL_malloc.c
  71. SDL_qsort.c
  72. SDL_stdlib.c
  73. SDL_string.c
  74. SDL_thread.c
  75. SDL_syscond.c
  76. SDL_sysmutex.c
  77. SDL_syssem.c
  78. SDL_systhread.c
  79. SDL_systls.c
  80. SDL_timer.c
  81. SDL_systimer.c
  82. SDL_RLEaccel.c
  83. SDL_blit.c
  84. SDL_blit_0.c
  85. SDL_blit_1.c
  86. SDL_blit_A.c
  87. SDL_blit_N.c
  88. SDL_blit_auto.c
  89. SDL_blit_copy.c
  90. SDL_blit_slow.c
  91. SDL_bmp.c
  92. SDL_clipboard.c
  93. SDL_egl.c
  94. SDL_fillrect.c
  95. SDL_pixels.c
  96. SDL_rect.c
  97. SDL_shape.c
  98. SDL_stretch.c
  99. SDL_surface.c
  100. SDL_video.c
  101. SDL_androidclipboard.c
  102. SDL_androidevents.c
  103. SDL_androidgl.c
  104. SDL_androidkeyboard.c
  105. SDL_androidmessagebox.c
  106. SDL_androidmouse.c
  107. SDL_androidtouch.c
  108. SDL_androidvideo.c
  109. SDL_androidwindow.c
  110. SDL_test_assert.c
  111. SDL_test_common.c
  112. SDL_test_compare.c
  113. SDL_test_crc32.c
  114. SDL_test_font.c
  115. SDL_test_fuzzer.c
  116. SDL_test_harness.c
  117. SDL_test_imageBlit.c
  118. SDL_test_imageBlitBlend.c
  119. SDL_test_imageFace.c
  120. SDL_test_imagePrimitives.c
  121. SDL_test_imagePrimitivesBlend.c
  122. SDL_test_log.c
  123. SDL_test_md5.c
  124. SDL_test_random.c
  125. #end
  126. #rem
  127. $(wildcard $(LOCAL_PATH)/src/*.c) \
  128. $(wildcard $(LOCAL_PATH)/src/audio/*.c) \
  129. $(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
  130. $(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
  131. $(LOCAL_PATH)/src/atomic/SDL_atomic.c \
  132. $(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
  133. $(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
  134. $(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
  135. $(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
  136. $(wildcard $(LOCAL_PATH)/src/events/*.c) \
  137. $(wildcard $(LOCAL_PATH)/src/file/*.c) \
  138. $(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
  139. $(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
  140. $(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
  141. $(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
  142. $(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
  143. $(wildcard $(LOCAL_PATH)/src/power/*.c) \
  144. $(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
  145. $(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
  146. $(wildcard $(LOCAL_PATH)/src/render/*.c) \
  147. $(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
  148. $(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
  149. $(wildcard $(LOCAL_PATH)/src/thread/*.c) \
  150. $(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
  151. $(wildcard $(LOCAL_PATH)/src/timer/*.c) \
  152. $(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
  153. $(wildcard $(LOCAL_PATH)/src/video/*.c) \
  154. $(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
  155. $(wildcard $(LOCAL_PATH)/src/test/*.c))
  156. #end
  157. #Import "SDL/src/SDL_assert.c"
  158. #Import "SDL/src/SDL_error.c"
  159. #Import "SDL/src/SDL_hints.c"
  160. #Import "SDL/src/SDL_log.c"
  161. #Import "SDL/src/SDL.c"
  162. #Import "SDL/src/audio/SDL_audio.c"
  163. #Import "SDL/src/audio/SDL_audiocvt.c"
  164. #Import "SDL/src/audio/SDL_audiodev.c"
  165. #Import "SDL/src/audio/SDL_audiotypecvt.c"
  166. #Import "SDL/src/audio/SDL_mixer.c"
  167. #Import "SDL/src/audio/SDL_wave.c"
  168. #Import "SDL/src/audio/android/SDL_androidaudio.c"
  169. #Import "SDL/src/audio/dummy/SDL_dummyaudio.c"
  170. #Import "SDL/src/atomic/SDL_atomic.c"
  171. #Import "SDL/src/atomic/SDL_spinlock.c"
  172. #Import "SDL/src/core/android/SDL_android.c"
  173. #Import "SDL/src/cpuinfo/SDL_cpuinfo.c"
  174. #Import "SDL/src/dynapi/SDL_dynapi.c"
  175. #Import "SDL/src/events/SDL_clipboardevents.c"
  176. #Import "SDL/src/events/SDL_dropevents.c"
  177. #Import "SDL/src/events/SDL_events.c"
  178. #Import "SDL/src/events/SDL_gesture.c"
  179. #Import "SDL/src/events/SDL_keyboard.c"
  180. #Import "SDL/src/events/SDL_mouse.c"
  181. #Import "SDL/src/events/SDL_quit.c"
  182. #Import "SDL/src/events/SDL_touch.c"
  183. #Import "SDL/src/events/SDL_windowevents.c"
  184. #Import "SDL/src/file/SDL_rwops.c"
  185. #Import "SDL/src/filesystem/android/SDL_sysfilesystem.c"
  186. #Import "SDL/src/haptic/SDL_haptic.c"
  187. #Import "SDL/src/haptic/dummy/SDL_syshaptic.c"
  188. #Import "SDL/src/joystick/SDL_gamecontroller.c"
  189. #Import "SDL/src/joystick/SDL_joystick.c"
  190. #Import "SDL/src/joystick/android/SDL_sysjoystick.c"
  191. #Import "SDL/src/loadso/dlopen/SDL_sysloadso.c"
  192. #Import "SDL/src/power/SDL_power.c"
  193. #Import "SDL/src/power/android/SDL_syspower.c"
  194. #Import "SDL/src/render/SDL_render.c"
  195. #Import "SDL/src/render/opengl/SDL_render_gl.c"
  196. #Import "SDL/src/render/opengl/SDL_shaders_gl.c"
  197. #Import "SDL/src/render/opengles/SDL_render_gles.c"
  198. #Import "SDL/src/render/opengles2/SDL_render_gles2.c"
  199. #Import "SDL/src/render/opengles2/SDL_shaders_gles2.c"
  200. #Import "SDL/src/render/SDL_yuv_mmx.c"
  201. #Import "SDL/src/render/SDL_yuv_sw.c"
  202. #Import "SDL/src/render/software/SDL_blendfillrect.c"
  203. #Import "SDL/src/render/software/SDL_blendline.c"
  204. #Import "SDL/src/render/software/SDL_blendpoint.c"
  205. #Import "SDL/src/render/software/SDL_drawline.c"
  206. #Import "SDL/src/render/software/SDL_drawpoint.c"
  207. #Import "SDL/src/render/software/SDL_render_sw.c"
  208. #Import "SDL/src/render/software/SDL_rotate.c"
  209. #Import "SDL/src/stdlib/SDL_getenv.c"
  210. #Import "SDL/src/stdlib/SDL_iconv.c"
  211. #Import "SDL/src/stdlib/SDL_malloc.c"
  212. #Import "SDL/src/stdlib/SDL_qsort.c"
  213. #Import "SDL/src/stdlib/SDL_stdlib.c"
  214. #Import "SDL/src/stdlib/SDL_string.c"
  215. #Import "SDL/src/thread/SDL_thread.c"
  216. #Import "SDL/src/thread/pthread/SDL_syscond.c"
  217. #Import "SDL/src/thread/pthread/SDL_sysmutex.c"
  218. #Import "SDL/src/thread/pthread/SDL_syssem.c"
  219. #Import "SDL/src/thread/pthread/SDL_systhread.c"
  220. #Import "SDL/src/thread/pthread/SDL_systls.c"
  221. #Import "SDL/src/timer/SDL_timer.c"
  222. #Import "SDL/src/timer/unix/SDL_systimer.c"
  223. #Import "SDL/src/video/SDL_blit.c"
  224. #Import "SDL/src/video/SDL_blit_0.c"
  225. #Import "SDL/src/video/SDL_blit_1.c"
  226. #Import "SDL/src/video/SDL_blit_A.c"
  227. #Import "SDL/src/video/SDL_blit_auto.c"
  228. #Import "SDL/src/video/SDL_blit_copy.c"
  229. #Import "SDL/src/video/SDL_blit_N.c"
  230. #Import "SDL/src/video/SDL_blit_slow.c"
  231. #Import "SDL/src/video/SDL_bmp.c"
  232. #Import "SDL/src/video/SDL_clipboard.c"
  233. #Import "SDL/src/video/SDL_egl.c"
  234. #Import "SDL/src/video/SDL_fillrect.c"
  235. #Import "SDL/src/video/SDL_pixels.c"
  236. #Import "SDL/src/video/SDL_rect.c"
  237. #Import "SDL/src/video/SDL_RLEaccel.c"
  238. #Import "SDL/src/video/SDL_shape.c"
  239. #Import "SDL/src/video/SDL_stretch.c"
  240. #Import "SDL/src/video/SDL_surface.c"
  241. #Import "SDL/src/video/SDL_video.c"
  242. #Import "SDL/src/video/android/SDL_androidclipboard.c"
  243. #Import "SDL/src/video/android/SDL_androidevents.c"
  244. #Import "SDL/src/video/android/SDL_androidgl.c"
  245. #Import "SDL/src/video/android/SDL_androidkeyboard.c"
  246. #Import "SDL/src/video/android/SDL_androidmessagebox.c"
  247. #Import "SDL/src/video/android/SDL_androidmouse.c"
  248. #Import "SDL/src/video/android/SDL_androidtouch.c"
  249. #Import "SDL/src/video/android/SDL_androidvideo.c"
  250. #Import "SDL/src/video/android/SDL_androidwindow.c"
  251. #Import "SDL/src/video/dummy/SDL_nullevents.c"
  252. #Import "SDL/src/video/dummy/SDL_nullframebuffer.c"
  253. #Import "SDL/src/video/dummy/SDL_nullvideo.c"