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- # Install
- CC = g++
- BIN = demo
- # Flags
- CFLAGS = -s -O2
- SRC = main.cpp
- OBJ = $(SRC:.cpp=.o)
- # TODO: Mac Build
- ifeq ($(OS),Windows_NT)
- # Edit the line below to point to your SFML folder on Windows
- SFML_DIR = C:/Users/Ricky/MinGW-Libs/SFML
- BIN := $(BIN).exe
- LIBS = -lmingw32 -DSFML_STATIC -lsfml-window-s -lsfml-system-s -lopengl32 -lwinmm -lgdi32
- else
- # Edit the line below to point to your SFML folder on Linux
- SFML_DIR = /home/ricky/Libraries/SFML
- LIBS = -DSFML_STATIC -lsfml-window-s -lsfml-system-s -pthread -ludev -lGL -lX11 -lXrandr
- endif
- SFML_INC = -I $(SFML_DIR)/include
- SFML_LIB = -L $(SFML_DIR)/lib
- $(BIN):
- $(CC) $(SRC) $(CFLAGS) -o $(BIN) $(SFML_INC) $(SFML_LIB) $(LIBS)
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