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Update GeneticAlgorithm_BoardWarSimulation.c

Rudy Boudewijn van Etten преди 4 години
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променени са 1 файла, в които са добавени 1 реда и са изтрити 1 реда
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      ai/GeneticAlgorithm_BoardWarSimulation.c

+ 1 - 1
ai/GeneticAlgorithm_BoardWarSimulation.c

@@ -27,7 +27,7 @@
 // In a real game you might use this to simulate if a war for a ai player would be doable in a certain tested setting like this.
 //
 // Create unit types with different att and def, more scoring with 1+units attacking at the same time.
-
+// add scoring in the execute script stage : units stay close to each other, direct path to target etc.
 
 
 #include "raylib.h"