Beginners_-_ifelse_One_Line.c 1.7 KB

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  1. #include "raylib.h"
  2. int main(void)
  3. {
  4. // Initialization
  5. //--------------------------------------------------------------------------------------
  6. const int screenWidth = 800;
  7. const int screenHeight = 450;
  8. InitWindow(screenWidth, screenHeight, "raylib example.");
  9. SetTargetFPS(60); // Set our game to run at 60 frames-per-second
  10. //--------------------------------------------------------------------------------------
  11. // Main game loop
  12. while (!WindowShouldClose()) // Detect window close button or ESC key
  13. {
  14. // Update
  15. //----------------------------------------------------------------------------------
  16. //----------------------------------------------------------------------------------
  17. // Draw
  18. //----------------------------------------------------------------------------------
  19. BeginDrawing();
  20. ClearBackground(RAYWHITE);
  21. // This is one way to use the 'if' command. If there is only 1 line after the if
  22. // Notice that the else is on the next line.
  23. if(GetMouseX()<screenWidth/2)DrawText("Mouse on left side of screen.",0,0,20,GRAY);
  24. else DrawText("Mouse on right side of screen.",0,0,20,GRAY);
  25. EndDrawing();
  26. //----------------------------------------------------------------------------------
  27. }
  28. // De-Initialization
  29. //--------------------------------------------------------------------------------------
  30. CloseWindow(); // Close window and OpenGL context
  31. //--------------------------------------------------------------------------------------
  32. return 0;
  33. }