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@@ -1 +1,8 @@
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-- replace vec4 with vec3 and save space? is vec4 even needed anywhere lol?
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+- Would be nice if we could typefef TPE_Vec4 as TPE_Unit[4] and TPE_Vec3 as
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+ TPE_Unit[3] to save the space (many operations just use vec4 as vec3 and waste
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+ space with the unused w component) -- and we can, but function then can't
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+ return these types :((( THINK ABOUT THIS
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+- BETTER VIBRATION HANDLING: there are issues, e.g. body stabilizes on a platform,
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+ then the platform moves underneath it and it doesn't fall over the edge, or a
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+ quickly moving body micro-colliding with floor will be stopped (create an
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+ energy threshold)
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