@@ -136,7 +136,7 @@ struct ImGui_ImplSDL2_Data
SDL_Renderer* Renderer;
Uint64 Time;
char* ClipboardTextData;
- char BackendPlatformName[40];
+ char BackendPlatformName[48];
// Mouse handling
Uint32 MouseWindowID;
@@ -102,7 +102,7 @@ struct ImGui_ImplSDL3_Data
// IME handling
SDL_Window* ImeWindow;