omar
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0d5042f0f3
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
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7 years ago |
omar
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56ad2a2d74
Merge branch 'master' into viewport
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7 years ago |
omar
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660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
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7 years ago |
omar
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9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
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7 years ago |
omar
|
172570acae
Merge branch 'master' into viewport
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7 years ago |
omar
|
c29971cf72
Merge branch 'master' into viewport
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7 years ago |
omar
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74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
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7 years ago |
Christian Forfang
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4485e56e02
Examples: Vulkan: Fix missing subpass dependency
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7 years ago |
omar
|
a73f6d06e0
Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. (#1042)
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7 years ago |
omar
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2fecd332fc
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
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7 years ago |
omar
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46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
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7 years ago |
omar
|
d0e0b106f0
Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542)
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7 years ago |
omar
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b88492746e
Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042)
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7 years ago |
omar
|
f6fc28dfd2
Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042)
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7 years ago |
omar
|
cdeef65b05
Examples: Vulkan: Passing Queue, QueueFamily to binding. Fixed scissor (fixed in master). ImGui_ImplVulkanH_DestroyWindowData() waits for device to be idle. (#1042)
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7 years ago |
omar
|
37cb177745
Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042)
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7 years ago |
omar
|
1c18d65313
Examples: Renamed glfw error callback for clarity.
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7 years ago |
Peter Particle
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b2453d7e8f
Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar.
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7 years ago |
omar
|
4d46383100
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542)
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7 years ago |
omar
|
9ea16e344a
Viewport: Disable extra viewports from hosting other windows. (#1542)
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7 years ago |
omar
|
9dcc07422e
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
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7 years ago |
omar
|
cab41d954e
Examples: Vulkan: Further refactor.
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7 years ago |
omar
|
e0cbfd74d7
Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h
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7 years ago |
omar
|
426930e028
Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
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7 years ago |
omar
|
e9fa17e1bf
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
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7 years ago |
omar
|
7113fc7dee
Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers).
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7 years ago |
omar
|
e0f283cfcb
Examples: Vulkan: Fix 7b968b098eeb1e162504d42183ca6618568e859c
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7 years ago |
omar
|
7b968b098e
Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend 201d589714c6ef7ff40c87140818a2208b8686b7 by @ParticlePeter
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7 years ago |
omar
|
e927a6ac4a
Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
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7 years ago |
omar
|
9da475e4e8
Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.
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7 years ago |