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13a3a2d0f3
Merge branch 'examples_refactor2' into viewport (#1870)
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7 år sedan |
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85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
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7 år sedan |
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8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. (#1542)
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7 år sedan |
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77d51ebf24
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
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7 år sedan |
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4ff23d3306
Merge branch 'master' into viewport
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7 år sedan |
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eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
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7 år sedan |
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7ddc22b326
Viewports, DPI: Renamed config flags. (#1542)
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7 år sedan |
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0d5042f0f3
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
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7 år sedan |
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56ad2a2d74
Merge branch 'master' into viewport
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7 år sedan |
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660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
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7 år sedan |
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9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
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7 år sedan |
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42ad3c1dd3
Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. (#1542) + Metrics: Fix undisplayed flag.
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7 år sedan |
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c29971cf72
Merge branch 'master' into viewport
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7 år sedan |
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74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
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7 år sedan |
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46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
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7 år sedan |
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09d8943967
Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.
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7 år sedan |
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1c18d65313
Examples: Renamed glfw error callback for clarity.
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7 år sedan |
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5b282bdd48
Examples: Renamed glfw error callback so it's more clear what it is.
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7 år sedan |
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d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 år sedan |
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2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 år sedan |
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c8a9969511
Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
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7 år sedan |
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63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
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7 år sedan |
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f0364aa359
Merge branch 'context'
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7 år sedan |
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ae30efc0fd
Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
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7 år sedan |
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27980d9688
Merge branch 'master' into context
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7 år sedan |
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cd3dd886de
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
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7 år sedan |
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cca9c3e3da
Examples: Using Dark theme by default. (#707). Tweaked demo code.
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7 år sedan |
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6a25a8720a
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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7 år sedan |
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d3e826c247
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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7 år sedan |
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ba99900023
Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
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7 år sedan |