Commit History

Author SHA1 Message Date
  omar 54b38d88f7 TreeNode: Fixed bug where BeginDragDropSource() failed when the _OpenOnDoubleClick flag is set. Added basic demo code. (Amend 05420ea) 5 years ago
  omar e8c986b34e Version 1.77 WIP 5 years ago
  omar 5503c0a12e Version 1.76 5 years ago
  omar 7ee623d9b1 Internals: FocusScope not inherited by popups, modals. Amend a5041c88 2ebe08be) 5 years ago
  omar ec7294d890 Backends: OpenGL3: Fixed version check mistakenly testing for GL 4.0+ instead of 3.2+ to enable ImGuiBackendFlags_RendererHasVtxOffset, leaving 3.2 contexts without it. (#3119, #2866, #2852) 5 years ago
  SergeyN 977ac53dd8 Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (#3087, #3115) 5 years ago
  omar f7852fa8e8 Internals: Extracted GetWindowScrollbarRect() out of Scrollbar() and tidying up code to make it more obvious how to draw over scrollbars. (#3114) 5 years ago
  omar fb70d90fef Made default clipboard handlers for Win32 and OSX use a buffer inside the main context instead of a static buffer, so it can be freed properly on Shutdown. (#3110) 5 years ago
  omar 832fda8488 Fixed stray end of line blanks, added comments in .editorconfig, tweaked some headers. 5 years ago
  omar 4e7ceb5f90 Plot: Internals: Added hovered index to PlotEx() function. (#2670) 5 years ago
  omar e9366b4c73 Regretfully moved .gitignore file from examples/ into root directory because OSX keeps pooping its DS_Store/ artifacts everywhere. (#3088) 5 years ago
  omar cc0e43e631 Backends: Comments next to include, misc minor comments/tweaks, fix imgui_impl_osx.h using IMGUI_API instead of IMGUI_IMPL_API. (#3105) 5 years ago
  OmarEmaraDev 00927105ba Backends: Include imgui.h in implementation headers. (#3105) 5 years ago
  omar 752436219d Metrics: Made Tools section more prominent, added options, made mesh viewer more accessible. 5 years ago
  omar cc0d4e346a Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers. 5 years ago
  omar b7e1b13ca7 Update docs, FAQ, comments (mainly related to io.WantCaptureMouse / WantCaptureKeyboard flags). 5 years ago
  omar 11116eee80 Columns: undid the change in 1.75 were Columns()/BeginColumns() were preemptively limited to 64 columns with an assert. (#3037, #125) 5 years ago
  omar 3490046c97 Nav: Disabled clipping g.NavId and fixed interactions with ImGuiListClipper. (#787) 5 years ago
  omar fd56de1144 Nav: Store key mods associated to a nav request (for range_select) + use io.KeyMods. 5 years ago
  omar 05420ea2cf TreeNode: Made clicking on arrow with _OpenOnArrow toggle the open state on the Mouse Down event rather than the Mouse Down+Up sequence (this is rather standard behavior). 5 years ago
  Dylan 68c5d030cd Typo in readme (#3078) 5 years ago
  omar ec2a24a5f1 Selectable: Allow using ImGuiSelectableFlags_SpanAllColumns in other columns than first. Comments. (#125) 5 years ago
  omar 5be5add1ad Selectable: Removed extraneous WindowPadding.x worth of width when auto-sized selectable label goes off available width (would not be noticeable) + Renamed ImGuiSelectableFlags_DrawFillAvailWidth to ImGuiSelectableFlags_SpanAvailWidth. 5 years ago
  omar b4d1287011 Selectable: Clarifying the code around use of ImGuiSelectableFlags_DrawFillAvailWidth (with intent of trying to remove it). 5 years ago
  omar 7c11997bcc Selectable: Fixed honoring style.SelectableTextAlign with unspecified size. (#2347, #2601) 5 years ago
  omar ac2247f551 Selectable: Removed seemingly ineffective text clipping offset in SpanAllColumns handling path + tweaks. 5 years ago
  omar 1d4b5def51 Alter definition of IM_UNICODE_ defines to faclitate C-binding. (#2538, #2541, #2815) 5 years ago
  omar 670367e51d Added IMGUI_USE_WCHAR32 instead of "#define ImWchar ImWchar32" to faclitate C-binding. (#2538, #2541, #2815) 5 years ago
  omar f2b01c3436 Changelog, tweak OpenGL3 backends. (#3061), update Gallery thread links. 5 years ago
  David Kalnischkies ac4262ad01 Backends: OpenGL3: Support older 2.x series of glbinding as loader for OpenGL3 (#3061) 5 years ago