ocornut
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65840c19c4
Backends: SDL2, SDL3, Win32: don't submit monitor with 0 DpiScale (e.g. accessibility virtual monitor?). to prevent assert. (#7902)
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11 hónapja |
RT2
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fa65dcf24c
Backends: SDL2, SDL3: Replace Win32 hack with SDL_HINT_WINDOW_ACTIVATE_WHEN_SHOWN hint. (#7896)
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11 hónapja |
ocornut
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527b2c45af
Merge branch 'master' into docking
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1 éve |
ocornut
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0ebf49b4c1
IO: amend PlatformOpenInShellFn specs to return a bool. (#7660)
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1 éve |
ocornut
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380b3559c6
Backends: GLFW,SDL2: Added ioPlatformOpenInShellFn handler for web/Emscripten versions. (#7660)
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1 éve |
ocornut
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3f61da7e8b
Merge branch 'master' into docking
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1 éve |
ocornut
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fb799bba7f
(Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context.
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1 éve |
ocornut
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ae708e3bcd
Backends: SDL3: add default case to fix warnings. (#7763)
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1 éve |
ocornut
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12f92518bc
Backends: SDL3: Update for API changes: SDLK_x renames and SDLK_KP_x removals (#7761, #7762)
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1 éve |
ocornut
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32f9dfc126
Viewports: Backported 'void* ImGuiViewport::PlatformHandle' from docking branch for use by backends.
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1 éve |
ocornut
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e863f89d39
Merge branch 'master' into docking
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1 éve |
ocornut
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eabe98f6d5
Merge branch 'master' into docking (incl merge moved CurrentDpiScale field)
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1 éve |
ocornut
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5e23680454
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568)
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1 éve |
ocornut
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e391fe2e66
Merge branch 'master' into docking
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1 éve |
ocornut
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d15574ce2a
Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! (#6275)
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1 éve |
ocornut
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77dff5a735
Backends: comments.
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1 éve |
ocornut
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d79514c407
Merge branch 'master' into docking
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1 éve |
ocornut
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262e30e300
Backends: SDL2: rework new API as ImGui_ImplSDL2_SetGamepadMode(). (#3884, #6559, #6890, #7180)
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1 éve |
ocornut
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d15e4100b8
Backends: SDL2: Amend new API, all support for multiple gamepads. (#3884, #6559, #6890)
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1 éve |
ocornut
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f966da1f8f
Backends: SDL2: Gamepad handlng: amend bf1c96d. (#3884, #6559, #6890)
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1 éve |
ocornut
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bf1c96d4fa
Backends: SDL2: Handle gamepad disconnection + fixed increasing refcount. Added ImGui_ImplSDL2_SelectGamepadAuto()/ImGui_ImplSDL2_SelectGamepadExplicit(). (#3884, #6559, #6890)
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1 éve |
ocornut
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fd8d6dc5d1
Backends: SDL2,SDL3: tidying up.
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1 éve |
ocornut
|
f7fc186408
Merge branch 'master' into docking
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1 éve |
ocornut
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001f102f38
IO, Backends: added ImGuiKey_AppBack, ImGuiKey_AppForward. (#6891, #4921)
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1 éve |
ocornut
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b0758c86d8
Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. (#6891, #4921)
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1 éve |
ocornut
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7e246a7bb9
Merge branch 'master' into docking
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1 éve |
ocornut
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357f752bed
Docs: add more links to the top of every examples and backends files.
|
1 éve |
ocornut
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475453668d
Backends: SDL2/SDL3: Fixed bad merge in docking branch (#6735)
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1 éve |
ocornut
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676497fe05
Merge branch 'master' into docking
|
1 éve |
ocornut
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1e17d59965
Backends: SDL2,SDL3: added ImGui_ImplSDL2_InitForOther() / ImGui_ImplSDL3_InitForOther().
|
2 éve |