omar
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74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
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7 years ago |
omar
|
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 years ago |
omar
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63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
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7 years ago |
omar
|
f0364aa359
Merge branch 'context'
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7 years ago |
omar
|
cea8017e0b
Merge branch 'master' into context
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7 years ago |
omar
|
4b49f03a40
Examples: SDL+GL3: Added Navigation keyboard mapping. (#787)
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7 years ago |
omar
|
60fb7d31fd
Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness.
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7 years ago |
omar
|
27980d9688
Merge branch 'master' into context
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7 years ago |
omar
|
cd3dd886de
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
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7 years ago |
omar
|
cca9c3e3da
Examples: Using Dark theme by default. (#707). Tweaked demo code.
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7 years ago |
omar
|
6a25a8720a
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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7 years ago |
omar
|
d3e826c247
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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7 years ago |
omar
|
ce13426a1a
Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
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7 years ago |
omar
|
1b86e7343f
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
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7 years ago |
omar
|
fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
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7 years ago |
omar
|
36f00811b9
Examples: Comments to guide people unfamiliar with the librairies used.
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7 years ago |
omar
|
cb38caeda4
Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.)
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7 years ago |
omar
|
b3099d650c
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
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7 years ago |
omar
|
842e88a8e3
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
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7 years ago |
omar
|
b8ade0b94f
Examples: Main: Removed call to SetNextWindowSize()
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8 years ago |
omar
|
7e452ec737
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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8 years ago |
ocornut
|
a68ac96bc4
Examples: GL3: Comments about gl3w (#880)
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8 years ago |
ocornut
|
1612ca071b
Examples: SDL: Initialize video+timer subsystem only.
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9 years ago |
ocornut
|
7661b1e778
Trim trailing spaces
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9 years ago |
ocornut
|
fdc4299c6c
Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
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9 years ago |
ocornut
|
9e86d0e225
Examples: SDL/OpenGL: Tabs to spaces
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9 years ago |
ocornut
|
49fb7364b5
Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
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9 years ago |
ocornut
|
94ec3d534e
Examples: Header comments.
|
9 years ago |
ocornut
|
5c52e9ec0d
Examples: Clarified comments. Removed font merging example from comments.
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9 years ago |
ocornut
|
ab7e91b65e
Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
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9 years ago |