omar
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77d51ebf24
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
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7 years ago |
omar
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4ff23d3306
Merge branch 'master' into viewport
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7 years ago |
omar
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eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
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7 years ago |
omar
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7a41e0b1ea
Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. (#1542)
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7 years ago |
omar
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7ddc22b326
Viewports, DPI: Renamed config flags. (#1542)
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7 years ago |
omar
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0d5042f0f3
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
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7 years ago |
omar
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56ad2a2d74
Merge branch 'master' into viewport
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7 years ago |
omar
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660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
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7 years ago |
omar
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9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
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7 years ago |
omar
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172570acae
Merge branch 'master' into viewport
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7 years ago |
omar
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c29971cf72
Merge branch 'master' into viewport
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7 years ago |
omar
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74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
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7 years ago |
omar
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2fecd332fc
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
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7 years ago |
omar
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46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
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7 years ago |
omar
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09d8943967
Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.
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7 years ago |
omar
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1c18d65313
Examples: Renamed glfw error callback for clarity.
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7 years ago |
omar
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4d46383100
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542)
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7 years ago |
omar
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9dcc07422e
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
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7 years ago |
omar
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e9fa17e1bf
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
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7 years ago |
omar
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5b282bdd48
Examples: Renamed glfw error callback so it's more clear what it is.
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7 years ago |
omar
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fc80f2b41a
Merge branch 'examples_refactor' into viewport
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7 years ago |
omar
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d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 years ago |
omar
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8074d56bdd
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 years ago |
omar
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2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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7 years ago |
omar
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4cee46f909
Examples: GLFW + OpenGL3: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
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7 years ago |
omar
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c8a9969511
Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
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7 years ago |
omar
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b0a8734c92
Examples: GLFW+GL3: Split imgui_impl_glfw_gl3 into imgui_impl_glfw and imgui_impl_gl3 (wip)
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7 years ago |
omar
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63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
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7 years ago |
omar
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f0364aa359
Merge branch 'context'
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7 years ago |
omar
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ae30efc0fd
Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
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7 years ago |