omar
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99ff2ec6fb
Examples: DirectX9/10/11: Comments
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8 years ago |
omar
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51c200ac0d
Examples: DirectX9: Clarified texture release code (#1163)
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8 years ago |
ocornut
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d74a3349e9
Examples: DirectX9: Explicitely setting viewport to match that other examples are doing (#937)
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8 years ago |
ocornut
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7c2b35704d
Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
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8 years ago |
ocornut
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2825eaa0be
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
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9 years ago |
ocornut
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1349d0aacf
Examples: DirectX9: Removing spaces (#663)
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9 years ago |
Trezanik
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790275eae2
Example: DirectX9: Backup and restore all state
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9 years ago |
ocornut
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50df86985d
Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611)
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9 years ago |
ocornut
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4466a7b3b0
Examples: DirectX9: save/restore some more device state.
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9 years ago |
ocornut
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a6399f120f
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
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9 years ago |
ocornut
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7661b1e778
Trim trailing spaces
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9 years ago |
ocornut
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04396ed7a9
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
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9 years ago |
ocornut
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07e379a950
Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521)
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9 years ago |
ocornut
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6cee2fca94
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
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9 years ago |
ocornut
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6800939e73
Examples: Header comments.
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9 years ago |
ocornut
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e46c7b70eb
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
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9 years ago |
Gargaj
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e4d916a4b3
NULL out font texture on invalidate
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9 years ago |
ocornut
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5d53f37a5d
Examples: Possibly clarified the intent of imgui_impl_* files.
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9 years ago |
ocornut
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7d6ddbe5c8
Examples: comment on setting the RenderDrawListsFn function.
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10 years ago |
ocornut
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822eaf1751
Examples: DX9, DX11: mapping missing middle mouse button.
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10 years ago |
ocornut
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9a0650dbd0
Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
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10 years ago |
ocornut
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215747635d
Examples: DirectX11: resizing buffers dynamically (#299)
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10 years ago |
ocornut
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c016f6c171
Examples: DirectX9: tweaks.
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10 years ago |
ocornut
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698c7cae85
Examples: DirectX9: resizing vertex and index buffers dynamically (#299)
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10 years ago |
ocornut
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d03b046ef4
AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
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10 years ago |
ocornut
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25882c47a3
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
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10 years ago |
ocornut
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502e360ee5
Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
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10 years ago |
ocornut
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6a22835f63
AA branch: ImDrawList: rename commands to cmd_buffer
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10 years ago |
ocornut
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b2b616be00
AA branch: ImDrawCmd idx_count -> elem_count
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10 years ago |
ocornut
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f3303fa84f
AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
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10 years ago |