ocornut
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a229a7f39f
Examples: Win32: Always use RegisterClassW() to ensure windows are Unicode. (#5725)
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2 years ago |
ocornut
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5c8041b4d7
Update gif in README + font names in examples
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2 years ago |
tocic
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2b1d8e3eaf
Fix more typos in sources and docs (#5681)
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2 years ago |
ocornut
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92d0924b82
Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().
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3 years ago |
ocornut
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1e18da5c38
Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
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3 years ago |
David Maas
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923bd2fd21
Examples: DirectX12: Fixed Alt+Enter fullscreen in DirectX12 example. (#4346, #4348)
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4 years ago |
ocornut
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6f360d6040
Examples: Win32: using a more explicit loop for PeekMessage polling to make the code easier to copy and paste and less error-prone.
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4 years ago |
ocornut
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6a161b8789
Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
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4 years ago |
ocornut
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3346544cf5
Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
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4 years ago |
ocornut
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b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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4 years ago |
ocornut
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124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
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4 years ago |
omar
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a8f409a848
Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. (#3462, #3472) + misc comments & minor fixes.
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4 years ago |
ocornut
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95c99aaa4b
Version 1.78
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5 years ago |
ocornut
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40b799023b
Docs: Update fonts.md (#2861) + update all references to FONTS.txt
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5 years ago |
SergeyN
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977ac53dd8
Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (#3087, #3115)
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5 years ago |
Omar
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8601187fee
Backends: Win32: Clarify how the WndProc handler requires a forward declaration.
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5 years ago |
omar
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26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
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5 years ago |
omar
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6ffee0e75e
Backends: DX12: Added extra ID3D12DescriptorHeap parameter to ImGui_ImplDX12_Init() function. The value is unused in master branch but will be used by the multi-viewport features (docking branch). (#2851)
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5 years ago |
omar
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eedc8f993f
Examples: DX12: Using IDXGIDebug1::ReportLiveObjects() when DX12_ENABLE_DEBUG_LAYER is enabled.
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5 years ago |
omar
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431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
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6 years ago |
omar
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a26085ed53
Internals: Fixed Navigation from reaching ImGuiItemFlags_Disabled items (#211) + Examples comments
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6 years ago |
omar
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6767b0a1b0
Examples: Win32+DirectX: moved helper functions below main.
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6 years ago |
omar
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2c38b32db1
Removed trailing spaces (#2038, #2299)
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6 years ago |
omar
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295ada0364
Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format.
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6 years ago |
omar
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d5b22fb635
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
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6 years ago |
omar
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9d155c73bc
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
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6 years ago |
omar
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1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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7 years ago |
omar
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ff83d0e369
Examples: Using fully qualified "Dear ImGui" name in window titles.
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7 years ago |
omar
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73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
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7 years ago |
omar
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f9a5ff7a19
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301)
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7 years ago |