omar
|
adbbd17cb6
Addendum to #2635. Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. (#1542)
|
6 years ago |
omar
|
63310acd58
Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
|
6 years ago |
omar
|
8dc04a4c9f
Merge branch 'master' into docking
|
6 years ago |
omar
|
7755cbbef2
Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag.
|
6 years ago |
omar
|
c72040a715
Merge branch 'master' into docking
|
6 years ago |
omar
|
b3dd03f582
Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591)
|
6 years ago |
omar
|
825b61e4ba
Merge branch 'master' into docking
|
6 years ago |
omar
|
ae405b83a4
Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
|
6 years ago |
omar
|
5c1cd5c8c7
ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
|
6 years ago |
omar
|
9c364b16ff
Merge branch 'vulkan_fix_master' into vulkan_fix_docking
|
6 years ago |
omar
|
e099a7dc74
Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
|
6 years ago |
omar
|
d61caf5714
Vulkan, Viewports: ImGui_ImplVulkan_RenderDrawData and renderer back-end automatically manage ImGui_ImplVulkanH_WindowRenderBuffers for each viewports so user doesn't have to do it. (#2461, #2348, #2378, #2097)
|
6 years ago |
omar
|
e70f866ed2
Merge branch 'vulkan_fix_master' into vulkan_fix_docking (WARNING: as is the validation layer will error on same vertex/index buffer being used for all frames)
|
6 years ago |
omar
|
6bc47dfe48
Vulkan: Removed superfluous vkInstance parameters being passed along.
|
6 years ago |
omar
|
452047c7ca
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
|
6 years ago |
omar
|
ec76722d2d
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
|
6 years ago |
MindSpunk
|
a45840746e
Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
|
6 years ago |
MindSpunk
|
9acb158990
Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
|
6 years ago |
omar
|
1ba79baab5
Vulkan, Viewports: Fixed ImGui_ImplVulkan_SetWindowSize() not recreating command-buffers, fence etc. (#2472, #2461, #2071)
|
6 years ago |
omar
|
01de69de36
Vulkan: Note for unsupported feature with multi-viewports. (#2071)
|
6 years ago |
omar
|
8ec24036d7
Vulkan: Viewports: Removed redundant field.
|
6 years ago |
omar
|
29269d2aa8
Merge branch 'vulkan_fix_master' into vulkan_fix_docking
|
6 years ago |
omar
|
0034e65c26
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
|
6 years ago |
omar
|
4f54a527ab
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
|
6 years ago |
omar
|
86f5945f49
Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
|
6 years ago |
omar
|
66f4be2e13
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
|
6 years ago |
omar
|
6bf981c85c
Vulkan: More renaming. Comments.
|
6 years ago |
omar
|
f586764cdd
Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
|
6 years ago |
omar
|
54b8a65d9e
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
|
6 years ago |
omar
|
317859a3da
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
|
6 years ago |