ocornut
|
d65e051a07
Minor formatting tweaks, comments
|
10 years ago |
ocornut
|
35c0842bcf
Examples: DirectX11: fixed handling of unicode character inputs.
|
10 years ago |
ocornut
|
5834297928
Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size)
|
10 years ago |
ocornut
|
381c7428c1
Examples: changed default background color.
|
10 years ago |
ocornut
|
edcf2d3bf6
Examples: more comments on loading fonts.
|
10 years ago |
ocornut
|
1916a0c78c
Renamed FontAtlas to Fonts. Further cleanup/comments.
|
10 years ago |
ocornut
|
2c31599bcc
ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
|
10 years ago |
ocornut
|
cb9a3235be
Removed PixelCenterOffset, uncesssary
|
10 years ago |
ocornut
|
43c8b5e0d2
Examples: DirectX11: use linear sampler to be in sync with other examples.
|
10 years ago |
ocornut
|
ab8d2782c6
Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
|
10 years ago |
ocornut
|
62ecdd21a5
Examples: Added a color slider for the background color + tweak first example use of button.s
|
10 years ago |
ocornut
|
0f4d74d614
ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
|
10 years ago |
ocornut
|
241e8086fa
Mde it optional to new() io.Font - however it stills needs to be loaded.
|
10 years ago |
ocornut
|
a09f426b89
TAB to spaces
|
10 years ago |
ocornut
|
20bb6270bc
Examples: all supports TextureID in renderer, added LoadFontTexture() function.
|
10 years ago |
ocornut
|
b3a208901a
Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
|
10 years ago |
ocornut
|
dd8a7655f5
Fixed DirectX11 example.
|
10 years ago |
ocornut
|
1c657564ac
Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109
|
10 years ago |
omar
|
e9e0e36f98
New and better Set[Next]Window(Pos|Size|Collapsed) API.
|
10 years ago |
omar
|
2e5b81627f
Examples: DirectX11: moved shader to be close to its usage location,
|
10 years ago |
omar
|
b02eed3e49
Examples: adding title to the top of each examples. Cleaning up file headers.
|
10 years ago |
ocornut
|
bd762b559c
DirectX11 example: fixed projection matrix offset.
|
10 years ago |
ocornut
|
b4fd216bd2
DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor.
|
10 years ago |
ocornut
|
0730ec7577
Example apps: accumulate mouse wheel to accodomate for slow framerate.
|
10 years ago |
ocornut
|
0e6f288a2f
DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
|
10 years ago |
ocornut
|
7f804d3d64
Tab->Spaces :( visual studio can't even be trusted for that, oh thanks.
|
10 years ago |
ocornut
|
de44af5227
DirectX11 example: closing all handler/resources in Cleanup.
|
10 years ago |
ocornut
|
0f29cd7a14
Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
|
10 years ago |
ocornut
|
a5a84a9b69
Tab->Spaces :(
|
10 years ago |
ocornut
|
9e16317382
Added DirectX11 example application (code is too long!)
|
10 years ago |