Commit History

Author SHA1 Message Date
  ocornut 450f1d7e7b Merge branch 'master' into docking 1 year ago
  ocornut ab522dd18c Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537) 1 year ago
  ocornut 0f50b52da4 Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983) 1 year ago
  ocornut 72ebd91567 Merge branch 'master' into docking 1 year ago
  Nicolas "Pixel" Noble 64b1aeebf5 Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. (#6875, #6668, #4445) 1 year ago
  ocornut 7e246a7bb9 Merge branch 'master' into docking 1 year ago
  ocornut 357f752bed Docs: add more links to the top of every examples and backends files. 1 year ago
  ocornut f8f805f046 Merge branch 'master' into docking 2 years ago
  ocornut 0e8eb8c48e Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier. 2 years ago
  ocornut 33e13c85e1 Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601) 2 years ago
  ocornut 6b01114057 Merge branch 'master' into docking 2 years ago
  ocornut cb5542bce5 Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333) 2 years ago
  ocornut 1450d23b60 Merge branch 'master' into docking 2 years ago
  ocornut dec082ff97 Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. (#6375, #6508) 2 years ago
  ocornut 823a1385a2 Merge branch 'master' into docking 2 years ago
  ocornut 52e19113f3 Backends: OpenGL3: Added more explicit comments about using GL ES2/3 on targets where it's not automatic. (#6450) 2 years ago
  ocornut 530134d125 Merge branch 'master' into docking 2 years ago
  Jason Millard 39f7248d4a Backends: OpenGL3: Add glBindSampler for GL ES 3.0. (#6375) 2 years ago
  ocornut dd9db5e889 Backends: OpenGL3: Added runtime flags for ES2/ES3 to simplify coding-style. (#6375) 2 years ago
  ocornut 1f2b84a654 Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334) 2 years ago
  ocornut 4f692ba840 Merge branch 'master' into docking 2 years ago
  ocornut a338b78eb9 Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. (#6333) 2 years ago
  Gereon V d0836aa89a Backends: OpenGL3: reset GL_POLYGON_MODE separately for front and back when possible. (#6333) 2 years ago
  Gereon V 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2 years ago
  ocornut 4fdafef54f Merge branch 'master' into docking 2 years ago
  ocornut 8a6911b894 Backends: Fixes zealous warnings (#5760) 2 years ago
  ocornut 7dcf129b3b Backends: OpenGL3: Properly restoring "no shader program bound". (#6267, #6220, #6224) 2 years ago
  ocornut 6b3435a2db Merge branch 'master' into docking 2 years ago
  ocornut 0d606968d8 Backend: OpenGL3: Amend b0c18166 fix cases where glGetString(GL_VERSION) returns NULL. (#6154, #4445, #3530) 2 years ago
  ocornut 4078abe14c Merge branch 'master' into docking 2 years ago