omar
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ee5560a958
Merge branch 'master' into viewport + added style tweak block when viewports are enabled
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6 years ago |
omar
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d5b22fb635
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
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6 years ago |
omar
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62cfdceac1
Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. (#1542)
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6 years ago |
omar
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12a1e7d04e
Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
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6 years ago |
omar
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a3d6554e8e
Merge branch 'master' into viewport + specific changes for GLFW callbacks
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6 years ago |
omar
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9d155c73bc
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
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6 years ago |
omar
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a419d46205
Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
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6 years ago |
omar
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b57baa5ba0
Viewport: Enabled viewports by default in more example apps.
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6 years ago |
omar
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b85f345369
Merge branch 'master' into viewport
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7 years ago |
omar
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1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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7 years ago |
omar
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bdb30d7145
Merge branch 'master' into viewport
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7 years ago |
Jiří Šebele
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f8b7e4d94f
Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002)
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7 years ago |
omar
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36b2f64051
Merge branch 'master' into viewport
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7 years ago |
omar
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b127027cbd
Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
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7 years ago |
omar
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352695bc57
Merge branch 'master' into viewport
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7 years ago |
omar
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ff83d0e369
Examples: Using fully qualified "Dear ImGui" name in window titles.
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7 years ago |
omar
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ee98a069f0
Merge branch 'master' into viewport
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7 years ago |
omar
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73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
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7 years ago |
omar
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88df66ec83
Merge branch 'master' into viewport
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7 years ago |
omar
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fff014dfed
Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.)
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7 years ago |
omar
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14cef31467
Merge branch 'master' into viewport
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7 years ago |
omar
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6201cad2b4
Examples: Comments, Demo: Log early out, TODO. (#1553)
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7 years ago |
omar
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24aeca3d0c
Merge branch 'master' into viewport
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7 years ago |
omar
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cdf51cad2d
Comments, documentation
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7 years ago |
omar
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9660657e95
Merge branch 'master' into viewport
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7 years ago |
omar
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5a13e4dcde
Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp (#1870) + changelog bits
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7 years ago |
omar
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8d58fbb5ed
Examples: Renamed example folders. (#1870)
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7 years ago |