提交历史

作者 SHA1 备注 提交日期
  Michal Šlesár 4c3eac2c10 Backends: OpenGL3: Fixed zealous warning by initializing last_pixel_unpack_buffer. (#7614) 1 年之前
  ocornut 5e23680454 Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 1 年之前
  ocornut 0d483a1c89 Backends: OpenGL3: Update loader for Linux to support EGL/GLVND. (#7562) 1 年之前
  ocornut d15574ce2a Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! (#6275) 1 年之前
  ocornut 9ec299ebe3 Backends: OpenGL: Detect ES3 contexts on desktop based on version string, (#7447) 1 年之前
  ocornut 1509842107 Backends: OpenGL3: Shallow tweak of compile-time extensions detection. 1 年之前
  Clément Gallet 1ce41f6218 Backends: OpenGL3: Backup and restore GL_PIXEL_UNPACK_BUFFER. (#7253) 1 年之前
  ocornut a3eea8a75a Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983) 1 年之前
  ocornut ab522dd18c Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537) 1 年之前
  ocornut 0f50b52da4 Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983) 1 年之前
  Nicolas "Pixel" Noble 64b1aeebf5 Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. (#6875, #6668, #4445) 1 年之前
  ocornut 357f752bed Docs: add more links to the top of every examples and backends files. 1 年之前
  ocornut 0e8eb8c48e Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier. 2 年之前
  ocornut 33e13c85e1 Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601) 2 年之前
  ocornut cb5542bce5 Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333) 2 年之前
  ocornut dec082ff97 Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. (#6375, #6508) 2 年之前
  ocornut 52e19113f3 Backends: OpenGL3: Added more explicit comments about using GL ES2/3 on targets where it's not automatic. (#6450) 2 年之前
  Jason Millard 39f7248d4a Backends: OpenGL3: Add glBindSampler for GL ES 3.0. (#6375) 2 年之前
  ocornut dd9db5e889 Backends: OpenGL3: Added runtime flags for ES2/ES3 to simplify coding-style. (#6375) 2 年之前
  ocornut a338b78eb9 Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. (#6333) 2 年之前
  Gereon V d0836aa89a Backends: OpenGL3: reset GL_POLYGON_MODE separately for front and back when possible. (#6333) 2 年之前
  Gereon V 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2 年之前
  ocornut 8a6911b894 Backends: Fixes zealous warnings (#5760) 2 年之前
  ocornut 7dcf129b3b Backends: OpenGL3: Properly restoring "no shader program bound". (#6267, #6220, #6224) 2 年之前
  ocornut 0d606968d8 Backend: OpenGL3: Amend b0c18166 fix cases where glGetString(GL_VERSION) returns NULL. (#6154, #4445, #3530) 2 年之前
  Cyphall 66b762577c Backends: OpenGL3: Fixed restoration of a potentially deleted OpenGL program. (#6220, #6224) 2 年之前
  ocornut e816bc6723 Merge misc changes from docking branch to reduce small drift. 2 年之前
  ocornut 265b88273e Backends: Fixed pragma warning with old GCC. 2 年之前
  ocornut f822e07d76 Backends: SDL: Removed SDL_MOUSEWHEEL value clamping. (#4019, #6096, #6081) 2 年之前
  ocornut 713e034d95 Backends: OpenGL3: Fix for zealous warning. (#5947) 2 年之前