omar
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f0364aa359
Merge branch 'context'
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7 年之前 |
omar
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057807f4a7
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
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7 年之前 |
omar
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73d493c780
Examples: Organized header files to make available features more visible.
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7 年之前 |
omar
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27980d9688
Merge branch 'master' into context
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7 年之前 |
omar
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6a25a8720a
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
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7 年之前 |
omar
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dd89c9ea59
Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565)
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7 年之前 |
omar
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d3e826c247
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
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7 年之前 |
omar
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7dea158175
Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
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7 年之前 |
omar
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ce95b84825
Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
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7 年之前 |
omar
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3d24a9eb40
Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. (#1538)
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7 年之前 |
Nick Dandoulakis
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20ae6439ea
CS_DBLCLKS support for Directx9
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7 年之前 |
omar
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b263bc5689
Examples: DirectX: Using IM_ARRAYSIZE()
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7 年之前 |
omar
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fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
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8 年之前 |
omar
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d2c65aa3e8
Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375)
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8 年之前 |
omar
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d6a9956781
Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
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8 年之前 |
omar
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c14a66970b
Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
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8 年之前 |
omar
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3e0765ee22
Examples: DirectX9: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
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8 年之前 |
omar
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e03198bb0f
Fixed compilation for #1375 + coding style fixes.
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8 年之前 |
Gargaj
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839067fda9
Capture/release window in DX9 implementation
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8 年之前 |
ocornut
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d5d825debb
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
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9 年之前 |
omar
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99ff2ec6fb
Examples: DirectX9/10/11: Comments
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8 年之前 |
omar
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51c200ac0d
Examples: DirectX9: Clarified texture release code (#1163)
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8 年之前 |
ocornut
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d74a3349e9
Examples: DirectX9: Explicitely setting viewport to match that other examples are doing (#937)
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8 年之前 |
ocornut
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7c2b35704d
Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
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9 年之前 |
ocornut
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2825eaa0be
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
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9 年之前 |
ocornut
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1349d0aacf
Examples: DirectX9: Removing spaces (#663)
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9 年之前 |
Trezanik
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790275eae2
Example: DirectX9: Backup and restore all state
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9 年之前 |
ocornut
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50df86985d
Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611)
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9 年之前 |
ocornut
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4466a7b3b0
Examples: DirectX9: save/restore some more device state.
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9 年之前 |
ocornut
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a6399f120f
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
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9 年之前 |