Commit History

Author SHA1 Message Date
  ocornut f4633d09ac Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code. 9 years ago
  ocornut 7661b1e778 Trim trailing spaces 9 years ago
  ocornut 1b7aee7b9d Examples: DX11: Remove debug flag (#415) 9 years ago
  ocornut 94ec3d534e Examples: Header comments. 9 years ago
  ocornut 5c52e9ec0d Examples: Clarified comments. Removed font merging example from comments. 9 years ago
  ocornut 83e6cfbec0 Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399) 9 years ago
  ocornut e858d229a0 Examples: update all examples with same comment (#389) 9 years ago
  ocornut 4842ac3bc6 Fonts: added Cousine-Regular.ttf 10 years ago
  ocornut 0224d29a35 Examples: comments. 10 years ago
  ocornut fcec337061 Examples: Simplified font examples comments. 10 years ago
  ocornut d25578efd8 Examples: initializing float + missing comment. 10 years ago
  ocornut 3abfb85613 Comments on font loading, fixed commented out paths and added DroidSans in the list 10 years ago
  ocornut cb285c4d35 Examples: uses SetNextWindowPos/SetNextWindowSize when applicable 10 years ago
  ocornut 7c9bd71512 Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples 10 years ago
  ocornut 2b0acc128c Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples 10 years ago
  ocornut 0911526424 Added io.KeyAlt + support in examples apps 10 years ago
  ocornut 66a5837ba8 Examples: DirectX11 example application handles window resizing. 10 years ago
  ocornut b4165c43ff Examples: Refactored directx11_example to be easier to copy & paste into user application. 10 years ago
  ocornut be9fe9489c Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP 10 years ago
  ocornut e269125c3a Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly. 10 years ago
  ocornut 40b04a3701 Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once 10 years ago
  ocornut 0d63e0ce60 Examples: DirectX examples applications all have a Console for debugging. 10 years ago
  ocornut cb0a4db048 Calculate frame-rate for the user, as a purely luxurious feature 10 years ago
  ocornut d65e051a07 Minor formatting tweaks, comments 10 years ago
  ocornut 35c0842bcf Examples: DirectX11: fixed handling of unicode character inputs. 10 years ago
  ocornut 5834297928 Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size) 10 years ago
  ocornut 381c7428c1 Examples: changed default background color. 10 years ago
  ocornut edcf2d3bf6 Examples: more comments on loading fonts. 10 years ago
  ocornut 1916a0c78c Renamed FontAtlas to Fonts. Further cleanup/comments. 10 years ago
  ocornut 2c31599bcc ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 10 years ago