Historique des commits

Auteur SHA1 Message Date
  ocornut 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) il y a 6 mois
  ocornut 43fbd7ce84 Backends: standardized top of file comments. il y a 10 mois
  ocornut 6f287dd16d (Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921) il y a 11 mois
  ocornut 5e23680454 Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) il y a 1 an
  Anılcan Gülkaya 9a2985611c Backend: Android: Remove Redundant Check (#7093) il y a 1 an
  ocornut 888834c636 Backends: Android: Fixed build breaking typo. (#7060) il y a 1 an
  ocornut 86891b0986 Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060) il y a 1 an
  ocornut 357f752bed Docs: add more links to the top of every examples and backends files. il y a 2 ans
  ocornut 33e13c85e1 Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601) il y a 2 ans
  Gereon V 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) il y a 2 ans
  David db4c4e3321 Backends: Android: Added support for io.AddMouseSourceEvent(). (#6315, #6318, #2702, #4921) il y a 2 ans
  ocornut fd408c9790 Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456) il y a 3 ans
  thedmd 5429f0f6b5 Backends: OSX, Android: Replaced AddKeyModsEvent() added by 790132a in favor of unified key enum system. (#4921, #4858) il y a 3 ans
  thedmd b8e56dce83 IO: Added AddMousePosEvent(), AddMouseButtonEvent(), AddMouseWheelEvent() api + updated all Backends. (#4858) (input queue code will be next commit) il y a 3 ans
  ocornut 92c4ff1c2f Rename ImGuiKey_LeftControl to ImGuiKey_LeftCtrl, ImGuiKey_RightControl to ImGuiKey_RightCtrl + made key order match mods order. (#4858) il y a 3 ans
  ocornut e8172fdfbc Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. (#2625, #4858) il y a 3 ans
  ocornut 790132a672 Added io.AddKeyModEvent() and updated backends accordingly. (#2625, #4858) il y a 3 ans
  thedmd 1797135db5 Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858) il y a 3 ans
  ocornut afffcd5810 Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter (#2625) il y a 3 ans
  ocornut 95db098477 ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend. il y a 4 ans
  ocornut 838c16533d Backends: Comments. il y a 4 ans
  Mertcan Davulcu cbcd89152b Backends: Android: Tweaks. (#4034) il y a 4 ans
  ocornut 8dd692c29c Android: Amend backend and examples with minor consistency tweaks. (#3446) il y a 4 ans
  duddel fb85c0341b Add Android backend and example (#3446) il y a 4 ans