Commit History

作者 SHA1 備註 提交日期
  Christian Fillion 22ad62c90c Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739) 3 月之前
  ocornut 7ac99a4366 Backends: OSX: ImGui_ImplOSX_HandleEvent() only process event for window containing our view. (#8644) 3 月之前
  ocornut b5a73033ab Examples: Apple: Amend build scripts and gitignore, fix misc OSX warnings. (#8637) 4 月之前
  519q d3bb3336f5 Backends: OSX: remove duplicate variable. (#8565) 5 月之前
  tanksdude f5003aff69 Docs: Fix some typos (#8505) 6 月之前
  ocornut 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 6 月之前
  fdsa 3c3d943fb1 Docs: Fix some typos (#8473) 6 月之前
  ocornut eec097fe35 Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. 7 月之前
  ocornut 8a35386ba7 Added ImGuiMouseCursor_Wait mouse cursor (busy/wait/hourglass shape) + support in SDL2,SDL3,Win32,Allegro5 backends. 7 月之前
  Julian Rachele aa1b4ea861 Backends: OSX: Remove notification observer when shutting down. (#8331) 8 月之前
  ocornut 43fbd7ce84 Backends: standardized top of file comments. 9 月之前
  ocornut 419a9ada16 Ignore clang warning Wnontrivial-memaccess (#8129, #8135) 10 月之前
  ocornut 6f287dd16d (Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921) 10 月之前
  Maya Warrier 88e232739b Ignore clang warning Wnontrivial-memaccess (#8129) 10 月之前
  ocornut a908d73c16 Backends: avoid missing -Wmissing-declaration warning. (#8087, #7997) 11 月之前
  ocornut cfae5ac71b Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997) 1 年之前
  ocornut 214977e5fd IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn. 1 年之前
  ocornut 9ff60ae31d IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. (#7660) 1 年之前
  ocornut fb799bba7f (Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context. 1 年之前
  ocornut 0c2650e833 Backends: OSX: build fix. Amend 32f9dfc 1 年之前
  ocornut 32f9dfc126 Viewports: Backported 'void* ImGuiViewport::PlatformHandle' from docking branch for use by backends. 1 年之前
  ocornut 5e23680454 Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 1 年之前
  ocornut d15574ce2a Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! (#6275) 1 年之前
  John Melas b19a4c5f2b Backends: OSX: remove legacy clearing of io.NavInputs in ImGui_ImplOSX_UpdateGamepads(). (#7320) 1 年之前
  ocornut b0758c86d8 Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. (#6891, #4921) 2 年之前
  ocornut 357f752bed Docs: add more links to the top of every examples and backends files. 2 年之前
  ocornut 33e13c85e1 Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601) 2 年之前
  Alex 70cca1eac0 Backends: avoid null dereference in metal and osx shutdown (#6385, #6334) 2 年之前
  Gereon V 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) 2 年之前
  Michael Martz 506f7e0074 Using nullptr in locations where warning disable is not convenient. (#6313, #4537) 2 年之前