ocornut
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4c2e7bb035
Backends: SDL2,SDL3: removed assert preventing using ImGui_ImplSDL2_SetGamepadMode()/ImGui_ImplSDL3_SetGamepadMode() with ImGui_ImplSDL2_GamepadMode_Manual/ImGui_ImplSDL3_GamepadMode_Manual and an empty array. (#8329)
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hai 6 meses |
ocornut
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8b0af7fddc
Backends: SDL: update comments regarding API stability, regarding SDL_GPU and SDL_Renderer.
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hai 6 meses |
ocornut
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6fb7d44255
Backends: SDL2/SDL3: Comments. (#7672, #7670)
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hai 6 meses |
ocornut
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596e09770d
Backends: SDL3: Added ImGui_ImplSDL3_InitForSDLGPU() for consistency. (#8163, #7998, #7988)
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hai 6 meses |
ocornut
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43fbd7ce84
Backends: standardized top of file comments.
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hai 7 meses |
ocornut
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566558b17c
Replacing NULL with nullptr in examples/backends when they creeped back. (#6313, #7071, #4537)
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hai 7 meses |
ocornut
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6f287dd16d
(Breaking) Removed pre-1.87 obsolete io.KeyMap[], io.KeysDown[], io.NavInputs[]. Remove IMGUI_DISABLE_OBSOLETE_KEYIO. (#4921)
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hai 8 meses |
ocornut
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a908d73c16
Backends: avoid missing -Wmissing-declaration warning. (#8087, #7997)
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hai 9 meses |
ocornut
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06092a9756
Backends: SDL2, SDL3: SDL_EVENT_MOUSE_WHEEL event doesn't require dividing by 100.0f on Emscripten. (#4019, #6096, #1463)
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hai 9 meses |
ocornut
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d885fe4dd0
(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009)
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hai 9 meses |
ocornut
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0af2c4ef76
Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999)
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hai 10 meses |
ocornut
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cfae5ac71b
Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997)
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hai 10 meses |
ocornut
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4832027eb6
Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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hai 11 meses |
Matt Guerrette
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6a7319543c
Backends: SDL3: following SDL3 reverting their change, result of SDL_GetGamepads must be freed. (#7918, #7898, #7807)
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hai 11 meses |
ocornut
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214977e5fd
IO: (BREAKING) moved io.GetClipboardTextFn, io.SetClipboardTextFn to platform_io.Platform_GetClipboardTextFn, platform_io.Platform_SetClipboardTextFn.
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hai 11 meses |
ocornut
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9ff60ae31d
IO: (BREAKING) moved GetIO().PlatformSetImeDataFn to GetPlatformIO(.Platform_SetImeDataFn. (#7660)
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hai 11 meses |
ocornut
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2d99052d1d
Backends: SDL2, SDL3: storing SDL_WindowID inside ImGuiViewport::PlatformHandle instead of SDL_Window*. (#7853)
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hai 11 meses |
ocornut
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1b61d55079
Backends: SDL2, SDL3: ignore events of other SDL windows, amends + wrapping into a function as it'll be convenient for multi-viewport check. (#7853)
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hai 11 meses |
Anonymous Maarten
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591a18a9c4
Backends: SDL2, SDL3: ignore events of other SDL windows. (#7853)
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hai 1 ano |
ocornut
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eb72b5a8ee
Backends: SDL3: Update for API changes: SDL_GetGamepads() memory ownership change. (#7807)
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hai 1 ano |
ocornut
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c2d21ab04f
Backends: SDL3: Update for API changes: SDL_GetClipboardText() string ownership change. (#7801)
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hai 1 ano |
ocornut
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9c2f6003e4
Backends: SDL3: fixed typo leading to PlatformHandleRaw not being set leading to SHOWNA path not working for multi-viewports.
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hai 1 ano |
wermi
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df3a74389e
Backends: SDL3: Update for API changes: SDL_GetProperty() change to SDL_GetPointerProperty(). (#7794)
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hai 1 ano |
ocornut
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fb799bba7f
(Breaking) IO, IME: renamed platform IME hook io.SetPlatformImeDataFn() -> io.PlatformSetImeDataFn() and added explicit context.
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hai 1 ano |
ocornut
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ae708e3bcd
Backends: SDL3: add default case to fix warnings. (#7763)
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hai 1 ano |
ocornut
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a489585f84
Backends: SDL3: Updated comments (IME seems fixed in SDL3). Added SDL3 examples to Visual Studio solution.
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hai 1 ano |
ocornut
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12f92518bc
Backends: SDL3: Update for API changes: SDLK_x renames and SDLK_KP_x removals (#7761, #7762)
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hai 1 ano |
Max Ortner
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ccf3ee674a
Backends: SDL3: update for SDL_SetTextInputRect() -> SDL_SetTextInputArea() api change. (#7760, #7754)
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hai 1 ano |
ocornut
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7c2476986b
Backends: SDL3: Update for SDL_StartTextInput()/SDL_StopTextInput() API changes. (#7735)
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hai 1 ano |
ocornut
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32f9dfc126
Viewports: Backported 'void* ImGuiViewport::PlatformHandle' from docking branch for use by backends.
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hai 1 ano |