ocornut
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1e130e045b
Examples: set ConfigDpiScaleFonts / ConfigDpiScaleViewports in all examples already setup for scaling.
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1 month ago |
ocornut
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6af6cec23f
Merge branch 'master_fonts' into docking
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1 month ago |
ocornut
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c18301f356
Examples: remove explicit font sizes from AddFontXXX() calls. Add commented out style.FontSizeBase assignment.
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1 month ago |
ocornut
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bc394410a2
Examples: Win32+DX9/DX10/DX11/DX12, SDL2+DX11/OpenGL2/OpenGL3/SDLRenderer/Vulkan, SDL3+OpenGL/SDLGPU/SDLRenderer/Vulkan: made example DPI aware by default. (master + docking: partial support for multi-dpi by scaling fonts + viewports but not style)
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2 months ago |
ocornut
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d72e66cdee
Examples: remove comments/references about baking and GetGlyphRangesJapanese().
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2 months ago |
ocornut
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1c8fad73f8
Merge branch 'master' into docking
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2 months ago |
ocornut
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46235e91f6
Examples: SDL3: specify SDL_WINDOW_HIGH_PIXEL_DENSITY and make centering consistent + call SDL_RenderScale().
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3 months ago |
ocornut
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19d060cc26
Merge branch 'master' into docking
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5 months ago |
ocornut
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a7657f2ed4
Examples: SDL3: Added comments to clarify setup for users of the unfortunate SDL_MAIN_USE_CALLBACKS feature. (#8455)
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5 months ago |
ocornut
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11b3a7c8ca
Merge branch 'master' into docking
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6 months ago |
Konstantin Podsvirov
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e6c5296f30
Examples: SDL3: Fix for Emscripten platform (#8363)
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6 months ago |
ocornut
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a9cd0f5e42
Merge branch 'master' into docking
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7 months ago |
ocornut
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921c22f5ad
Examples: GLFW+OpenGL3, SDL3+OpenGL3: Provide ES3 context creation code + failure handling. (#8197)
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7 months ago |
ocornut
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10fe2b674a
Merge branch 'master' into docking
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10 months ago |
ocornut
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0af2c4ef76
Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999)
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10 months ago |
ocornut
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f63c95a076
Merge branch 'master' into docking
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11 months ago |
ocornut
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4832027eb6
Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure.
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11 months ago |
ocornut
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d8c98c8c14
Merge branch 'master' into docking
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1 year ago |
ocornut
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887478793b
Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
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1 year ago |
ocornut
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5ea96c15cd
Merge branch 'master' into docking
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1 year ago |
ocornut
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c3c90b49e0
Examples: SDL3+OpenGL: Update for API changes: SDL_GL_DeleteContext() renamed to SDL_GL_DestroyContext().
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1 year ago |
ocornut
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3369cbd277
Merge branch 'master' into docking
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1 year ago |
ocornut
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67216910fb
Examples: SDL3: Remove use of SDL_HINT_IME_NATIVE_UI.
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1 year ago |
ocornut
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ebcfcd8da3
Merge branch 'master' into docking
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1 year ago |
ocornut
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af00b182e3
Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32).
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1 year ago |
ocornut
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7e246a7bb9
Merge branch 'master' into docking
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1 year ago |
ocornut
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357f752bed
Docs: add more links to the top of every examples and backends files.
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1 year ago |
ocornut
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823a1385a2
Merge branch 'master' into docking
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2 years ago |
ocornut
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216ae7db52
Examples: SDL3: Added clues that Emscripten doesn't support SDL3 yet. (#6386)
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2 years ago |
ocornut
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aec062a8a5
Merge branch 'master' into docking
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2 years ago |