提交历史

作者 SHA1 备注 提交日期
  ocornut 8d6e66d38c Backends: DX10, DX11, DX12, OpenGL3, Vulkan, WGPU: Assert when CreateDeviceObjects() calls return false. 1 月之前
  ocornut dbb91a574f Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support. 8 月之前
  Dylam De La Torre 201899b611 Backends: OpenGL3: Fixed using non-existing features on GLES 3.20 which would push a GL error. (#8664) 1 月之前
  fdsa 3c3d943fb1 Docs: Fix some typos (#8473) 4 月之前
  ocornut 1aab00da85 Misc shallow tweaks/tidying up. (#8446) 4 月之前
  ocornut 8f0411ff03 Backends: OpenGL3: Lazily reinitialize embedded GL loader for when calling backend from e.g. other DLL boundaries. (#8406) 5 月之前
  ocornut 88cda0cab6 Fixed minor warning. Added comment. 5 月之前
  ocornut 457fae24e7 Silence more zealous GCC warning. (#8241) 7 月之前
  ocornut f3147f446a Backends: OpenGL3: call glGetString(GL_VERSION) even in GS ES 2.0 path. (#8197) 7 月之前
  ocornut 43fbd7ce84 Backends: standardized top of file comments. 7 月之前
  Thomas Hope 923ca4765a Backends: OpenGL3: Fix compile error with IMGUI_IMPL_OPENGL_ES2 and IMGUI_IMPL_OPENGL_DEBUG (#8197) 7 月之前
  ocornut 20360e00ce Merge miscellaneous small changes to reduce drift with texture update branch. 8 月之前
  ocornut 81b689b969 Backends: OpenGL3: added additional debug GL_CALL enclosure for glCreateShader() calls. (#8104) 9 月之前
  ocornut 42206b3d51 Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 9 月之前
  ocornut 9bd5d8a240 Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'. 9 月之前
  Cyao fe09ebbe0a Backends: OpenGL3: Fixed unsupported option warning with apple clang (#7810) 1 年之前
  ocornut 404af57004 Backends: OpenGL2, OpenGL3: ImGui_ImplOpenGL3_NewFrame() recreates font texture if it has been destroyed by ImGui_ImplOpenGL3_DestroyFontsTexture(). (#7748) 1 年之前
  Michal Šlesár 4c3eac2c10 Backends: OpenGL3: Fixed zealous warning by initializing last_pixel_unpack_buffer. (#7614) 1 年之前
  ocornut 5e23680454 Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. (#7568) 1 年之前
  ocornut 0d483a1c89 Backends: OpenGL3: Update loader for Linux to support EGL/GLVND. (#7562) 1 年之前
  ocornut d15574ce2a Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! (#6275) 1 年之前
  ocornut 9ec299ebe3 Backends: OpenGL: Detect ES3 contexts on desktop based on version string, (#7447) 1 年之前
  ocornut 1509842107 Backends: OpenGL3: Shallow tweak of compile-time extensions detection. 1 年之前
  Clément Gallet 1ce41f6218 Backends: OpenGL3: Backup and restore GL_PIXEL_UNPACK_BUFFER. (#7253) 1 年之前
  ocornut a3eea8a75a Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983) 1 年之前
  ocornut ab522dd18c Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537) 1 年之前
  ocornut 0f50b52da4 Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983) 1 年之前
  Nicolas "Pixel" Noble 64b1aeebf5 Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. (#6875, #6668, #4445) 1 年之前
  ocornut 357f752bed Docs: add more links to the top of every examples and backends files. 1 年之前
  ocornut 0e8eb8c48e Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier. 2 年之前