Konstantin Podsvirov e6c5296f30 Examples: SDL3: Fix for Emscripten platform (#8363) 5 ay önce
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example_allegro5 357f752bed Docs: add more links to the top of every examples and backends files. 1 yıl önce
example_android_opengl3 f77d22837c Examples: Android+OpenGL: Using ALooper_pollOnce() instead of ALooper_pollAll(). (#8013) 8 ay önce
example_apple_metal 357f752bed Docs: add more links to the top of every examples and backends files. 1 yıl önce
example_apple_opengl2 357f752bed Docs: add more links to the top of every examples and backends files. 1 yıl önce
example_glfw_metal 3cc37170ca Examples: GLFW+Metal: Add -I and -L paths for MacPorts. 1 yıl önce
example_glfw_opengl2 71ee2ce367 Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 1 yıl önce
example_glfw_opengl3 921c22f5ad Examples: GLFW+OpenGL3, SDL3+OpenGL3: Provide ES3 context creation code + failure handling. (#8197) 7 ay önce
example_glfw_vulkan 0f33d7185f Examples: Vulkan: vkAcquireNextImageKHR() and vkQueuePresentKHR() returning VK_SUBOPTIMAL_KHR keeps moving forward. (#7825, #7831) 6 ay önce
example_glfw_wgpu 9b27329437 Comments on ImageButton(). (#8165) + comments on Emscripten -sSINGLE_FILE option. (#8153) 8 ay önce
example_glut_opengl2 357f752bed Docs: add more links to the top of every examples and backends files. 1 yıl önce
example_null e3cb016328 CI: upgrade Ubuntu version to get newer Clang. Add C++26 build test. (#7954) 10 ay önce
example_sdl2_directx11 887478793b Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 1 yıl önce
example_sdl2_metal 357f752bed Docs: add more links to the top of every examples and backends files. 1 yıl önce
example_sdl2_opengl2 887478793b Examples: SDL2 (all), SDL3 (all), Win32+OpenGL3: Rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 1 yıl önce
example_sdl2_opengl3 a2e21727c0 Backends: Vulkan: moved helpers to backend: ImGui_ImplVulkanH_SelectPhysicalDevice(), ImGui_ImplVulkanH_SelectQueueFamilyIndex(). (#8180) 6 ay önce
example_sdl2_sdlrenderer2 45e7f7827a Examples: SDL2+SDLRenderer: fixed return value. (#7876) 11 ay önce
example_sdl2_vulkan d17e9fc107 Backends: SDL_GPU: shallow tweaks + disable anisotropy in sampler. Examples: SDL+Vulkan: Fixed incorrect defines. 6 ay önce
example_sdl3_opengl3 e6c5296f30 Examples: SDL3: Fix for Emscripten platform (#8363) 5 ay önce
example_sdl3_sdlgpu3 3e6bdc2242 Examples: SDL3+SDL_GPU: use SDL_GPU_PRESENTMODE_MAILBOX swapchain parameters. 6 ay önce
example_sdl3_sdlrenderer3 e6c5296f30 Examples: SDL3: Fix for Emscripten platform (#8363) 5 ay önce
example_sdl3_vulkan d17e9fc107 Backends: SDL_GPU: shallow tweaks + disable anisotropy in sampler. Examples: SDL+Vulkan: Fixed incorrect defines. 6 ay önce
example_win32_directx10 ec1d2be96f Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615) 1 yıl önce
example_win32_directx11 ec1d2be96f Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615) 1 yıl önce
example_win32_directx12 6684984c49 Examples: DirectX12: Reduced number of frame in flight from 3 to 2 in provided example, to reduce latency. 6 ay önce
example_win32_directx9 ec1d2be96f Examples: Win32+DX9,DX10,DX11,DX12: rework main loop to handle minimization and screen locking. (#2496, #3907, #6308, #7615) 1 yıl önce
example_win32_opengl3 088e6fc047 Examples: Win32+OpenGL3: added batch. file for msys2/mingw build. (#6544) 11 ay önce
example_win32_vulkan 0f33d7185f Examples: Vulkan: vkAcquireNextImageKHR() and vkQueuePresentKHR() returning VK_SUBOPTIMAL_KHR keeps moving forward. (#7825, #7831) 6 ay önce
libs fd57b252ac Examples: Fix for Emscripten. GLFW+WGPU: rework examples main loop to handle minimization. (#7844) 1 yıl önce
README.txt 7fc144edde Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 4 yıl önce
imgui_examples.sln 8bbccf7a97 Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988) 6 ay önce

README.txt

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.