.. |
sdlgpu3
|
e799849272
Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988)
|
8 ay önce |
vulkan
|
e799849272
Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988)
|
8 ay önce |
imgui_impl_allegro5.cpp
|
02f654cbce
Backends: Allegro5: fixed missing support for ImGuiKey_PrintScreen under Windows.
|
1 ay önce |
imgui_impl_allegro5.h
|
e1a93805db
Backends: Allegro5: Added ImGui_ImplAllegro5_SetDisplay().
|
1 ay önce |
imgui_impl_android.cpp
|
979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
6 ay önce |
imgui_impl_android.h
|
979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
6 ay önce |
imgui_impl_dx10.cpp
|
14e076c5bb
Backends: Internal renaming of samplers.
|
2 hafta önce |
imgui_impl_dx10.h
|
2d2b1bc1cc
Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support.
|
3 ay önce |
imgui_impl_dx11.cpp
|
14e076c5bb
Backends: Internal renaming of samplers.
|
2 hafta önce |
imgui_impl_dx11.h
|
372fd27e71
Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support.
|
3 ay önce |
imgui_impl_dx12.cpp
|
14e076c5bb
Backends: Internal renaming of samplers.
|
2 hafta önce |
imgui_impl_dx12.h
|
eefe5d5aac
Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support.
|
3 ay önce |
imgui_impl_dx9.cpp
|
336d9212fc
Backends: using range-for to iterate draw_data->CmdLists[].
|
2 ay önce |
imgui_impl_dx9.h
|
75efba7ec7
Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support
|
3 ay önce |
imgui_impl_glfw.cpp
|
6274ca4266
Backends: GLFW: fixed build for Emscripten which doesn't expose glfw3native.h.
|
1 hafta önce |
imgui_impl_glfw.h
|
f633a60581
Backends: GLFW: Added support for multiple Dear ImGui contexts. (#8676, #8239, #8069)
|
3 ay önce |
imgui_impl_glut.cpp
|
4f1d3809c3
Fixed tabs and spaces (#8377)
|
7 ay önce |
imgui_impl_glut.h
|
43fbd7ce84
Backends: standardized top of file comments.
|
9 ay önce |
imgui_impl_metal.h
|
26c017d5ea
Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support.
|
3 ay önce |
imgui_impl_metal.mm
|
336d9212fc
Backends: using range-for to iterate draw_data->CmdLists[].
|
2 ay önce |
imgui_impl_opengl2.cpp
|
8744d10235
Backends: OpenGL2, OpenGL3: set GL_UNPACK_ALIGNMENT to 1 before updating textures. (#8802)
|
2 ay önce |
imgui_impl_opengl2.h
|
0430c55b84
Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support.
|
3 ay önce |
imgui_impl_opengl3.cpp
|
bf52f4a83c
Backends: OpenGL3: added HasBindSampler storage for readability and consistency.
|
2 hafta önce |
imgui_impl_opengl3.h
|
dbb91a574f
Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support.
|
3 ay önce |
imgui_impl_opengl3_loader.h
|
2841c5135d
Backends: OpenGL3: add GL_NEAREST and samplers functions in loader.
|
2 hafta önce |
imgui_impl_osx.h
|
22ad62c90c
Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739)
|
3 ay önce |
imgui_impl_osx.mm
|
22ad62c90c
Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739)
|
3 ay önce |
imgui_impl_sdl2.cpp
|
d92c8c6aff
Backends: SDL2: Content Scales are always reported as 1.0 on Wayland. (#8921)
|
1 hafta önce |
imgui_impl_sdl2.h
|
9da3e6696a
Backends: SDL2: added ImGui_ImplSDL2_GetDpiScaleForDisplay(), ImGui_ImplSDL2_GetContentScaleForWindow() helpers.
|
3 ay önce |
imgui_impl_sdl3.cpp
|
22a6a83c54
Backends: SDL3: use SDL_GetWindowDisplayScale() on Mac to output DisplayFrameBufferScale. The function is more reliable during resolution changes e.g. going fullscreen. (#8703, #4414)
|
1 hafta önce |
imgui_impl_sdl3.h
|
979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
6 ay önce |
imgui_impl_sdlgpu3.cpp
|
14e076c5bb
Backends: Internal renaming of samplers.
|
2 hafta önce |
imgui_impl_sdlgpu3.h
|
7c6fa8f8f7
Backends: SDL_GPU: add swapchain parameters to ImGui_ImplSDLGPU3_InitInfo. (#8892)
|
1 ay önce |
imgui_impl_sdlgpu3_shaders.h
|
8bbccf7a97
Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988)
|
8 ay önce |
imgui_impl_sdlrenderer2.cpp
|
336d9212fc
Backends: using range-for to iterate draw_data->CmdLists[].
|
2 ay önce |
imgui_impl_sdlrenderer2.h
|
df068ce11e
Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section.
|
3 ay önce |
imgui_impl_sdlrenderer3.cpp
|
336d9212fc
Backends: using range-for to iterate draw_data->CmdLists[].
|
2 ay önce |
imgui_impl_sdlrenderer3.h
|
df068ce11e
Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section.
|
3 ay önce |
imgui_impl_vulkan.cpp
|
14e076c5bb
Backends: Internal renaming of samplers.
|
2 hafta önce |
imgui_impl_vulkan.h
|
09ebcf1779
Docs: fixed mismatched parentheses & other small changes. (#8922)
|
2 hafta önce |
imgui_impl_wgpu.cpp
|
336d9212fc
Backends: using range-for to iterate draw_data->CmdLists[].
|
2 ay önce |
imgui_impl_wgpu.h
|
571dae9664
Backends: WGPU: added ImGuiBackendFlags_RendererHasTextures support. (#8465)
|
3 ay önce |
imgui_impl_win32.cpp
|
e97e55adbc
Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends.
|
3 ay önce |
imgui_impl_win32.h
|
979c7d76ab
Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508)
|
6 ay önce |