Mark Jansen f71a64f1e7 Premake: Only build example_sdl2_vulkan with both sdl2 and vulkan (7852) пре 1 година
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example_allegro5 e044d99710 Examples: standardized all examples to have a base window size of 1280x800. пре 5 месеци
example_android_opengl3 fe03035112 Docs: advertise ProggyVector font as an alternative. пре 5 месеци
example_apple_metal e044d99710 Examples: standardized all examples to have a base window size of 1280x800. пре 5 месеци
example_apple_opengl2 e044d99710 Examples: standardized all examples to have a base window size of 1280x800. пре 5 месеци
example_glfw_metal 3c6c5692b8 Examples: Win32+Vulkan, GLFW+Metal: Fixed not applying content scale. (#8921, #8756) пре 5 месеци
example_glfw_opengl2 9f13684d70 Examples: GLFW+OpenGL2: Fixed not applying content scale. (#8921) пре 5 месеци
example_glfw_opengl3 fe03035112 Docs: advertise ProggyVector font as an alternative. пре 5 месеци
example_glfw_vulkan c72d0b2cbb Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686) пре 3 месеци
example_glfw_wgpu 86daa8930e Backends, Examples: WebGPU: simplified ifndef (#8381) пре 3 месеци
example_glut_opengl2 e044d99710 Examples: standardized all examples to have a base window size of 1280x800. пре 5 месеци
example_null 26ff93dadc Examples: NULL: fixed msvc project. пре 2 месеци
example_sdl2_directx11 b3dab0a406 Examples: DirectX10, DirectX11, DirectX12: comments about fullscreen mode and swapchain setup. (#8979) пре 3 месеци
example_sdl2_metal cee40f8af9 Examples: made examples's main.cpp consistent with returning 1 on error. пре 4 месеци
example_sdl2_opengl2 cee40f8af9 Examples: made examples's main.cpp consistent with returning 1 on error. пре 4 месеци
example_sdl2_opengl3 cee40f8af9 Examples: made examples's main.cpp consistent with returning 1 on error. пре 4 месеци
example_sdl2_sdlrenderer2 cee40f8af9 Examples: made examples's main.cpp consistent with returning 1 on error. пре 4 месеци
example_sdl2_vulkan c72d0b2cbb Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686) пре 3 месеци
example_sdl2_wgpu 86daa8930e Backends, Examples: WebGPU: simplified ifndef (#8381) пре 3 месеци
example_sdl3_directx11 b3dab0a406 Examples: DirectX10, DirectX11, DirectX12: comments about fullscreen mode and swapchain setup. (#8979) пре 3 месеци
example_sdl3_metal cee40f8af9 Examples: made examples's main.cpp consistent with returning 1 on error. пре 4 месеци
example_sdl3_opengl3 2a229c8cb8 Examples: SDL3+OpenGL3: fixed Emscripten makefile + ignore list. пре 3 месеци
example_sdl3_sdlgpu3 cee40f8af9 Examples: made examples's main.cpp consistent with returning 1 on error. пре 4 месеци
example_sdl3_sdlrenderer3 cee40f8af9 Examples: made examples's main.cpp consistent with returning 1 on error. пре 4 месеци
example_sdl3_vulkan c72d0b2cbb Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686) пре 3 месеци
example_sdl3_wgpu 86daa8930e Backends, Examples: WebGPU: simplified ifndef (#8381) пре 3 месеци
example_win32_directx10 bc5da9b367 Examples: DirectX10: Amends. (#8979) пре 3 месеци
example_win32_directx11 b3dab0a406 Examples: DirectX10, DirectX11, DirectX12: comments about fullscreen mode and swapchain setup. (#8979) пре 3 месеци
example_win32_directx12 b3dab0a406 Examples: DirectX10, DirectX11, DirectX12: comments about fullscreen mode and swapchain setup. (#8979) пре 3 месеци
example_win32_directx9 d701ffb478 Examples: added SDL3+DirectX11 example. Minor amends + fix both SDL2/SDL3+DirectX11 to allow WARP driver. (#8956, #8957) пре 4 месеци
example_win32_opengl3 a484fd2b56 Examples: Win32+OpenGL3: enable DPI awareness. (#9083) пре 2 месеци
example_win32_vulkan c72d0b2cbb Backends: Vulkan: SwapChainImageUsage assume VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT which is added automatically. (#8946, #8110, #8111, #8686) пре 3 месеци
libs f5003aff69 Docs: Fix some typos (#8505) пре 10 месеци
README.txt b885382a63 Backends: Null: added imgui_impl_null platform/renderer backend. пре 2 месеци
imgui_examples.sln b885382a63 Backends: Null: added imgui_impl_null platform/renderer backend. пре 2 месеци
premake5-lib.lua a75a6e140b Premake: experimental premake5 script. пре 2 месеци
premake5.lua f71a64f1e7 Premake: Only build example_sdl2_vulkan with both sdl2 and vulkan (7852) пре 2 месеци

README.txt

New to Dear ImGui?
- Check out the Getting Started guide: https://github.com/ocornut/imgui/wiki/Getting-Started
- About Backends: docs/BACKENDS.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/BACKENDS.md
- About Examples: docs/EXAMPLES.md file, or on the web: https://github.com/ocornut/imgui/blob/master/docs/EXAMPLES.md

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

A few Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.