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- // dear imgui: Null Platform+Renderer Backends
- // This is designed if you need to use a blind Dear Imgui context with no input and no output.
- // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
- // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
- // Learn about Dear ImGui:
- // - FAQ https://dearimgui.com/faq
- // - Getting Started https://dearimgui.com/getting-started
- // - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
- // - Introduction, links and more at the top of imgui.cpp
- #pragma once
- #include "imgui.h" // IMGUI_IMPL_API
- #ifndef IMGUI_DISABLE
- // Follow "Getting Started" link and check examples/ folder to learn about using backends!
- // Null = NullPlatform + NullRender
- IMGUI_IMPL_API bool ImGui_ImplNull_Init();
- IMGUI_IMPL_API void ImGui_ImplNull_Shutdown();
- IMGUI_IMPL_API void ImGui_ImplNull_NewFrame();
- // Null platform only (single screen, fixed timestep, no inputs)
- IMGUI_IMPL_API bool ImGui_ImplNullPlatform_Init();
- IMGUI_IMPL_API void ImGui_ImplNullPlatform_Shutdown();
- IMGUI_IMPL_API void ImGui_ImplNullPlatform_NewFrame();
- // Null renderer only (no output)
- IMGUI_IMPL_API bool ImGui_ImplNullRender_Init();
- IMGUI_IMPL_API void ImGui_ImplNullRender_Shutdown();
- IMGUI_IMPL_API void ImGui_ImplNullRender_NewFrame();
- IMGUI_IMPL_API void ImGui_ImplNullRender_RenderDrawData(ImDrawData* draw_data);
- #endif // #ifndef IMGUI_DISABLE
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