ocornut 9f30044333 Backends: GLFW: try to set IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND automatically if headers are not available. (#9225) 1 день назад
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sdlgpu3 fd887f5241 Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. (#9076) 2 месяцев назад
vulkan e799849272 Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) 1 год назад
imgui_impl_allegro5.cpp 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_allegro5.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_android.cpp 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 10 месяцев назад
imgui_impl_android.h 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 10 месяцев назад
imgui_impl_dx10.cpp 8b86c939c7 Backends: DirectX10, DirectX11, SDLGPU3: added nearest sampler in ImGui_ImplDX10_RenderState/ImGui_ImplDX11_RenderState/ImGui_ImplSDLGPU3_RenderState struct. 3 недель назад
imgui_impl_dx10.h 8b86c939c7 Backends: DirectX10, DirectX11, SDLGPU3: added nearest sampler in ImGui_ImplDX10_RenderState/ImGui_ImplDX11_RenderState/ImGui_ImplSDLGPU3_RenderState struct. 3 недель назад
imgui_impl_dx11.cpp 8b86c939c7 Backends: DirectX10, DirectX11, SDLGPU3: added nearest sampler in ImGui_ImplDX10_RenderState/ImGui_ImplDX11_RenderState/ImGui_ImplSDLGPU3_RenderState struct. 3 недель назад
imgui_impl_dx11.h 8b86c939c7 Backends: DirectX10, DirectX11, SDLGPU3: added nearest sampler in ImGui_ImplDX10_RenderState/ImGui_ImplDX11_RenderState/ImGui_ImplSDLGPU3_RenderState struct. 3 недель назад
imgui_impl_dx12.cpp b933599f00 Backends: DirectX12: added helpers to switch to Linear sampler (yet not made public, but intended to be forward declared). (#9173) 3 недель назад
imgui_impl_dx12.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_dx9.cpp fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) 4 месяцев назад
imgui_impl_dx9.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_glfw.cpp 9f30044333 Backends: GLFW: try to set IMGUI_IMPL_GLFW_DISABLE_X11 / IMGUI_IMPL_GLFW_DISABLE_WAYLAND automatically if headers are not available. (#9225) 1 день назад
imgui_impl_glfw.h 5fe48b6a0e Docs: fixed some typos (#9217) 1 день назад
imgui_impl_glut.cpp 4f1d3809c3 Fixed tabs and spaces (#8377) 1 год назад
imgui_impl_glut.h 43fbd7ce84 Backends: standardized top of file comments. 1 год назад
imgui_impl_metal.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_metal.mm 9ce41a92c3 Misc/shallow merges from docking branch to reduce small drift. 1 месяц назад
imgui_impl_null.cpp 6ae32c696a Backends: fixed misc zealous Clang warnings. 2 месяцев назад
imgui_impl_null.h b885382a63 Backends: Null: added imgui_impl_null platform/renderer backend. 2 месяцев назад
imgui_impl_opengl2.cpp d4f722d5b2 IO: added ImGuiPlatformIO::ClearPlatformHandlers(), ClearRendererHandlers(). Backends: call those on Shutdown(). (#8945, #2769) 4 месяцев назад
imgui_impl_opengl2.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_opengl3.cpp 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_opengl3.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_opengl3_loader.h bd6f48fe20 Backends: OpenGL3: Fixed embedded loader multiple init/shutdown cycles broken on some platforms. (#8792, #9112) 2 месяцев назад
imgui_impl_osx.h 22ad62c90c Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739) 7 месяцев назад
imgui_impl_osx.mm 9ce41a92c3 Misc/shallow merges from docking branch to reduce small drift. 1 месяц назад
imgui_impl_sdl2.cpp 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_sdl2.h 9da3e6696a Backends: SDL2: added ImGui_ImplSDL2_GetDpiScaleForDisplay(), ImGui_ImplSDL2_GetContentScaleForWindow() helpers. 8 месяцев назад
imgui_impl_sdl3.cpp 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_sdl3.h 979c7d76ab Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 10 месяцев назад
imgui_impl_sdlgpu3.cpp c91bcea7a8 Backends: SDLGPU3: fixed missing release of TexSamplerNearest. (#9196) 2 недель назад
imgui_impl_sdlgpu3.h 8b86c939c7 Backends: DirectX10, DirectX11, SDLGPU3: added nearest sampler in ImGui_ImplDX10_RenderState/ImGui_ImplDX11_RenderState/ImGui_ImplSDLGPU3_RenderState struct. 3 недель назад
imgui_impl_sdlgpu3_shaders.h fd887f5241 Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. (#9076) 2 месяцев назад
imgui_impl_sdlrenderer2.cpp fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) 4 месяцев назад
imgui_impl_sdlrenderer2.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_sdlrenderer3.cpp fc4105c8a8 Backends: DX9,DX10,DX11,DX12,Metal,Vulkan,WGPU,SDLRenderer2,SDLRenderer3: ensure that a texture in _WantDestroy state always turn to _Destroyed. (#8977) 4 месяцев назад
imgui_impl_sdlrenderer3.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_vulkan.cpp 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_vulkan.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_wgpu.cpp d1c5a66557 Backends: WebGPU: rework unsupported path into an assert. (#9155, #9156) 1 месяц назад
imgui_impl_wgpu.h 21d3299e58 Backends: fixed reappearing uses to NULL to favor nullptr. 3 недель назад
imgui_impl_win32.cpp 960aff24fc Backends: Win32: use XInput Packet to avoid resubmitting gamepad data. (#9202, #8556) 2 недель назад
imgui_impl_win32.h 8c0b410371 Docs: tweaks. 3 недель назад