Historia zmian

Autor SHA1 Wiadomość Data
  Roberto Ierusalimschy 96253ed8ce better support for 64-bit machines (avoid excessive use of longs) 25 lat temu
  Roberto Ierusalimschy 37e9c2e744 macro DEBUG renamed to LUA_DEBUG 25 lat temu
  Roberto Ierusalimschy b892f0a877 new API function `createuserdata' 25 lat temu
  Roberto Ierusalimschy 0ffc676ce7 details 25 lat temu
  Roberto Ierusalimschy e238efc536 default now is multi-state 25 lat temu
  Roberto Ierusalimschy 435f587ed0 (much) better handling of memory alloction errors 25 lat temu
  Roberto Ierusalimschy afef009fce new version of debug system 25 lat temu
  Roberto Ierusalimschy 1de5587184 `lua.h' is included before any other Lua header file 25 lat temu
  Roberto Ierusalimschy 190c3be739 details 25 lat temu
  Roberto Ierusalimschy ed1751bc32 details 25 lat temu
  Roberto Ierusalimschy ef62b340e0 code cleaner for 16 bits. 25 lat temu
  Roberto Ierusalimschy 87367e97f3 more information about memory use 25 lat temu
  Roberto Ierusalimschy 73aa465a8e some name changes 25 lat temu
  Roberto Ierusalimschy 977b8f65f0 comment detail. 25 lat temu
  Roberto Ierusalimschy 3c9d999424 many details (most by lhf). 25 lat temu
  Roberto Ierusalimschy 74f1c3d025 small changes for "clean C" 25 lat temu
  Roberto Ierusalimschy ea45f3eb28 better separation between debug code and regular code 25 lat temu
  Roberto Ierusalimschy acdb0b741e comments. 25 lat temu
  Roberto Ierusalimschy 1b15206cf9 many details + code redistribution 26 lat temu
  Roberto Ierusalimschy c5fa0895e9 table sizes don't need to be primes; power of 2 gives the same performance. 26 lat temu
  Roberto Ierusalimschy 29ede6aa13 first implementation of multiple states (reentrant code). 26 lat temu
  Roberto Ierusalimschy 910836fb53 warnings from Visual C++ 26 lat temu
  Roberto Ierusalimschy c787dccd9b "const" !!! 26 lat temu
  Roberto Ierusalimschy abfc885079 when debugging, move and erase old blocks to realloc. 26 lat temu
  Roberto Ierusalimschy 48326500d0 longer marks when controling memory leaks 26 lat temu
  Roberto Ierusalimschy c390f73e3b block must always have a power-of-2 size (even at the limit) 26 lat temu
  Roberto Ierusalimschy ae9fd122fa vector do not need to grow until MINSIZE 26 lat temu
  Roberto Ierusalimschy 038848eccd better control of vector when DEBUGing 26 lat temu
  Roberto Ierusalimschy 6a853fcb8b details (from lhf) 26 lat temu
  Roberto Ierusalimschy 26d1e21c89 new way to handle "growing" vectors 26 lat temu