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+//
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+// Tests for System.Web.UI.LiteralControl
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+//
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+// Authors:
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+// Igor Zelmanovich <[email protected]>
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+//
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+// Copyright (C) 2005 Mainsoft, Inc (http://www.mainsoft.com)
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+//
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+// Permission is hereby granted, free of charge, to any person obtaining
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+// a copy of this software and associated documentation files (the
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+// "Software"), to deal in the Software without restriction, including
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+// without limitation the rights to use, copy, modify, merge, publish,
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+// distribute, sublicense, and/or sell copies of the Software, and to
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+// permit persons to whom the Software is furnished to do so, subject to
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+// the following conditions:
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+//
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+// The above copyright notice and this permission notice shall be
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+// included in all copies or substantial portions of the Software.
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+//
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+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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+// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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+// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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+// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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+// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+//
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+
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+using NUnit.Framework;
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+using System;
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+using System.IO;
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+using System.Threading;
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+using System.Security.Principal;
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+using System.Web;
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+using System.Web.UI;
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+using System.Web.UI.WebControls;
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+using System.Web.UI.HtmlControls;
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+using System.Collections;
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+
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+namespace MonoTests.System.Web.UI {
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+
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+ [TestFixture]
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+ public class LiteralControlTest
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+ {
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+ class PokerLiteralControl : LiteralControl
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+ {
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+ public PokerLiteralControl () {
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+ TrackViewState ();
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+ }
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+
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+ public PokerLiteralControl (string text)
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+ : base (text) {
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+ TrackViewState ();
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+ }
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+
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+ public object SaveState () {
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+ return SaveViewState ();
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+ }
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+
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+ public void LoadState (object state) {
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+ LoadViewState (state);
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+ }
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+ }
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+
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+ [Test]
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+ public void ViewState () {
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+ PokerLiteralControl literal = new PokerLiteralControl ();
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+ literal.Text = "Text";
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+
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+ PokerLiteralControl copy = new PokerLiteralControl ();
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+ object state = literal.SaveState ();
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+ copy.LoadState (state);
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+
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+ Assert.AreEqual (null, copy.Text, "ViewState");
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+ }
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+
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+ [Test]
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+ public void NullProperties () {
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+ PokerLiteralControl literal = new PokerLiteralControl ();
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+ Assert.AreEqual (null, literal.Text, "NullProperties #1");
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+ literal.Text = null;
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+ Assert.AreEqual (String.Empty, literal.Text, "NullProperties #1");
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+ }
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+
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+ [Test]
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+ public void Constructors () {
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+ PokerLiteralControl literal = new PokerLiteralControl ();
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+ Assert.AreEqual (null, literal.Text, "Constructors #1");
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+
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+ literal = new PokerLiteralControl (null);
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+ Assert.AreEqual (String.Empty, literal.Text, "Constructors #2");
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+
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+ literal = new PokerLiteralControl ("Text");
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+ Assert.AreEqual ("Text", literal.Text, "Constructors #3");
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+ }
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+ }
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+}
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