123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 |
- package objc_QuartzCore
- import NS "vendor:darwin/Foundation"
- import MTL "vendor:darwin/Metal"
- import "core:intrinsics"
- @(private)
- msgSend :: intrinsics.objc_send
- @(objc_class="CAMetalLayer")
- MetalLayer :: struct{ using _: NS.Layer}
- @(objc_type=MetalLayer, objc_name="layer", objc_is_class_method=true)
- MetalLayer_layer :: proc() -> ^MetalLayer {
- return msgSend(^MetalLayer, MetalLayer, "layer")
- }
- @(objc_type=MetalLayer, objc_name="device")
- MetalLayer_device :: proc(self: ^MetalLayer) -> ^MTL.Device {
- return msgSend(^MTL.Device, self, "device")
- }
- @(objc_type=MetalLayer, objc_name="setDevice")
- MetalLayer_setDevice :: proc(self: ^MetalLayer, device: ^MTL.Device) {
- msgSend(nil, self, "setDevice:", device)
- }
- @(objc_type=MetalLayer, objc_name="opaque")
- MetalLayer_opaque :: proc(self: ^MetalLayer) -> NS.BOOL {
- return msgSend(NS.BOOL, self, "opaque")
- }
- @(objc_type=MetalLayer, objc_name="setOpaque")
- MetalLayer_setOpaque :: proc(self: ^MetalLayer, opaque: NS.BOOL) {
- msgSend(nil, self, "setOpaque:", opaque)
- }
- @(objc_type=MetalLayer, objc_name="preferredDevice")
- MetalLayer_preferredDevice :: proc(self: ^MetalLayer) -> ^MTL.Device {
- return msgSend(^MTL.Device, self, "preferredDevice")
- }
- @(objc_type=MetalLayer, objc_name="pixelFormat")
- MetalLayer_pixelFormat :: proc(self: ^MetalLayer) -> MTL.PixelFormat {
- return msgSend(MTL.PixelFormat, self, "pixelFormat")
- }
- @(objc_type=MetalLayer, objc_name="setPixelFormat")
- MetalLayer_setPixelFormat :: proc(self: ^MetalLayer, pixelFormat: MTL.PixelFormat) {
- msgSend(nil, self, "setPixelFormat:", pixelFormat)
- }
- @(objc_type=MetalLayer, objc_name="framebufferOnly")
- MetalLayer_framebufferOnly :: proc(self: ^MetalLayer) -> NS.BOOL {
- return msgSend(NS.BOOL, self, "framebufferOnly")
- }
- @(objc_type=MetalLayer, objc_name="setFramebufferOnly")
- MetalLayer_setFramebufferOnly :: proc(self: ^MetalLayer, ok: NS.BOOL) {
- msgSend(nil, self, "setFramebufferOnly:", ok)
- }
- @(objc_type=MetalLayer, objc_name="frame")
- MetalLayer_frame :: proc(self: ^MetalLayer) -> NS.Rect {
- return msgSend(NS.Rect, self, "frame")
- }
- @(objc_type=MetalLayer, objc_name="setFrame")
- MetalLayer_setFrame :: proc(self: ^MetalLayer, frame: NS.Rect) {
- msgSend(nil, self, "setFrame:", frame)
- }
- @(objc_type=MetalLayer, objc_name="nextDrawable")
- MetalLayer_nextDrawable :: proc(self: ^MetalLayer) -> ^MetalDrawable {
- return msgSend(^MetalDrawable, self, "nextDrawable")
- }
- @(objc_class="CAMetalDrawable")
- MetalDrawable :: struct { using _: MTL.Drawable }
- @(objc_type=MetalDrawable, objc_name="layer")
- MetalDrawable_layer :: proc(self: ^MetalDrawable) -> ^MetalLayer {
- return msgSend(^MetalLayer, self, "layer")
- }
- @(objc_type=MetalDrawable, objc_name="texture")
- MetalDrawable_texture :: proc(self: ^MetalDrawable) -> ^MTL.Texture {
- return msgSend(^MTL.Texture, self, "texture")
- }
|