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- //+build !windows !linux !darwin
- package debug_trace
- import "base:runtime"
- _Context :: struct {
- }
- _init :: proc(ctx: ^Context) -> (ok: bool) {
- return true
- }
- _destroy :: proc(ctx: ^Context) -> bool {
- return true
- }
- _frames :: proc(ctx: ^Context, skip: uint, frames_buffer: []Frame) -> []Frame {
- return nil
- }
- _resolve :: proc(ctx: ^Context, frame: Frame, allocator: runtime.Allocator) -> (result: Frame_Location) {
- return
- }
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