Browse Source

REVIEWED: example: gltf models loading -WIP-

Ray 3 years ago
parent
commit
061e828524

+ 9 - 40
examples/models/models_loading_gltf.c

@@ -1,25 +1,16 @@
 /*******************************************************************************************
 *
-*   raylib [models] example - Load models gltf
+*   raylib [models] example - loading gltf
 *
-*   This example has been created using raylib 3.5 (www.raylib.com)
+*   This example has been created using raylib 4.2 (www.raylib.com)
 *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
 *
-*   NOTE: To export a model from Blender, make sure it is not posed, the vertices need to be
-*   in the same position as they would be in edit mode.
-*   Also make sure the scale parameter of your models is set to 0.0,
-*   scaling can be applied from the export menu.
-*
-*   Example contributed by Hristo Stamenov (@object71) and reviewed by Ramon Santamaria (@raysan5)
-*
-*   Copyright (c) 2021 Hristo Stamenov (@object71) and Ramon Santamaria (@raysan5)
+*   Copyright (c) 2022 Ramon Santamaria (@raysan5)
 *
 ********************************************************************************************/
 
 #include "raylib.h"
 
-#define MAX_GLTF_MODELS  8
-
 //------------------------------------------------------------------------------------
 // Program main entry point
 //------------------------------------------------------------------------------------
@@ -30,7 +21,7 @@ int main(void)
     const int screenWidth = 800;
     const int screenHeight = 450;
 
-    InitWindow(screenWidth, screenHeight, "raylib [models] example - model");
+    InitWindow(screenWidth, screenHeight, "raylib [models] example - loading gltf");
 
     // Define the camera to look into our 3d world
     Camera camera = { 0 };
@@ -40,18 +31,8 @@ int main(void)
     camera.fovy = 45.0f;                                // Camera field-of-view Y
     camera.projection = CAMERA_PERSPECTIVE;             // Camera mode type
 
-    // Load some models
-    Model model[MAX_GLTF_MODELS] = { 0 };
-    model[0] = LoadModel("resources/models/gltf/raylib_32x32.glb");
-    model[1] = LoadModel("resources/models/gltf/rigged_figure.glb");
-    model[2] = LoadModel("resources/models/gltf/GearboxAssy.glb");
-    model[3] = LoadModel("resources/models/gltf/BoxAnimated.glb");
-    model[4] = LoadModel("resources/models/gltf/AnimatedTriangle.gltf");
-    model[5] = LoadModel("resources/models/gltf/AnimatedMorphCube.glb");
-    model[6] = LoadModel("resources/models/gltf/vertex_colored_object.glb");
-    model[7] = LoadModel("resources/models/gltf/girl.glb");
-
-    int currentModel = 0;
+    // Loaf gltf model
+    Model model = LoadModel("resources/models/gltf/robot.glb");
 
     Vector3 position = { 0.0f, 0.0f, 0.0f };    // Set model position
 
@@ -66,18 +47,6 @@ int main(void)
         // Update
         //----------------------------------------------------------------------------------
         UpdateCamera(&camera);          // Update our camera with inputs
-
-        if (IsKeyReleased(KEY_RIGHT))
-        {
-            currentModel++;
-            if (currentModel == MAX_GLTF_MODELS) currentModel = 0;
-        }
-
-        if (IsKeyReleased(KEY_LEFT))
-        {
-            currentModel--;
-            if (currentModel < 0) currentModel = MAX_GLTF_MODELS - 1;
-        }
         //----------------------------------------------------------------------------------
 
         // Draw
@@ -88,7 +57,7 @@ int main(void)
 
             BeginMode3D(camera);
 
-                DrawModel(model[currentModel], position, 1.0f, WHITE);
+                DrawModel(model, position, 1.0f, WHITE);
                 DrawGrid(10, 1.0f);         // Draw a grid
 
             EndMode3D();
@@ -99,8 +68,8 @@ int main(void)
 
     // De-Initialization
     //--------------------------------------------------------------------------------------
-    for (int i = 0; i < MAX_GLTF_MODELS; i++) UnloadModel(model[i]);  // Unload models
-
+    UnloadModel(model);         // Unload model and meshes/material
+    
     CloseWindow();              // Close window and OpenGL context
     //--------------------------------------------------------------------------------------
 

+ 9 - 10
examples/models/resources/LICENSE.md

@@ -1,16 +1,15 @@
 | resource             | author      | licence | notes |
 | :------------------- | :---------: | :------ | :---- |
-| models/obj/castle.obj,<br>models/castle_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
-| models/obj/bridge.obj,<br>models/bridge_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
-| models/obj/house.obj,<br>models/house_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode)  | - |
-| models/obj/market.obj,<br>models/market_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode)  | - |
-| models/obj/turret.obj,<br>models/turret_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
-| models/obj/well.obj,<br>models/well_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
-| models/obj/cube.obj,<br>models/cube_diffuse.png | [@raysan5](https://github.com/raysan5)    | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
-| models/obj/plane.gltf,<br>models/gltf/plane/plane.bin,<br>models/gltf/plane/plane_diffuse.png | [GiaHanLam](https://sketchfab.com/GiaHanLam)  | [CC-BY](https://creativecommons.org/licenses/by/4.0/)  | Used by: [`models_yaw_pitch_roll.c`](https://github.com/raysan5/raylib/blob/master/examples/models/models_yaw_pitch_roll.c)
+| models/obj/castle.obj,<br>models/obj/castle_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
+| models/obj/bridge.obj,<br>models/obj/bridge_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
+| models/obj/house.obj,<br>models/obj/house_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode)  | - |
+| models/obj/market.obj,<br>models/obj/market_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode)  | - |
+| models/obj/turret.obj,<br>models/obj/turret_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
+| models/obj/well.obj,<br>models/obj/well_diffuse.png | [Alberto Cano](https://www.artstation.com/albertocano) | [CC-BY-NC](https://creativecommons.org/licenses/by-nc/4.0/legalcode) | - |
+| models/obj/cube.obj,<br>models/obj/cube_diffuse.png | [@raysan5](https://github.com/raysan5)    | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
+| models/obj/plane.obj,<br>models/obj/plane_diffuse.png | [GiaHanLam](https://sketchfab.com/GiaHanLam)  | [CC-BY](https://creativecommons.org/licenses/by/4.0/)  | Used by: [`models_yaw_pitch_roll.c`](https://github.com/raysan5/raylib/blob/master/examples/models/models_yaw_pitch_roll.c)
 | models/iqm/guy.iqm,<br>models/iqm/guyanim.iqm,<br>models/iqm/guytex.png,<br>models/iqm/guy.blend | [@culacant](https://github.com/culacant)  | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
-| models/iqm/vertex_colored_object.iqm   |  ❔    | ❔     | - |
-| models/gltf/...           | _various_  | Check [LICENSE](https://github.com/raysan5/raylib/blob/master/examples/models/resources/models/gltf/LICENSE) | - |
+| models/gltf/robot.glb,<br>models/gltf/robot.blend | [CC0](https://creativecommons.org/publicdomain/zero/1.0/) | - |
 | models/vox/chr_knight.vox |  ❔         | ❔     | - |
 | models/vox/chr_sword.vox  |  ❔         | ❔     | - |
 | models/vox/monu9.vox   |  ❔            | ❔     | - |

BIN
examples/models/resources/models/gltf/AnimatedMorphCube.glb


+ 0 - 118
examples/models/resources/models/gltf/AnimatedTriangle.gltf

@@ -1,118 +0,0 @@
-{
-  "scene" : 0,
-  "scenes" : [
-    {
-      "nodes" : [ 0 ]
-    }
-  ],
-  
-  "nodes" : [
-    {
-      "mesh" : 0,
-      "rotation" : [ 0.0, 0.0, 0.0, 1.0 ]
-    }
-  ],
-  
-  "meshes" : [
-    {
-      "primitives" : [ {
-        "attributes" : {
-          "POSITION" : 1
-        },
-        "indices" : 0
-      } ]
-    }
-  ],
-  
-  "animations": [
-    {
-      "samplers" : [
-        {
-          "input" : 2,
-          "interpolation" : "LINEAR",
-          "output" : 3
-        }
-      ],
-      "channels" : [ {
-        "sampler" : 0,
-        "target" : {
-          "node" : 0,
-          "path" : "rotation"
-        }
-      } ]
-    }
-  ],
-
-  "buffers" : [
-    {
-      "uri" : "data:application/octet-stream;base64,AAABAAIAAAAAAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAAAAAACAPwAAAAA=",
-      "byteLength" : 44
-    },
-    {
-      "uri" : "data:application/octet-stream;base64,AAAAAAAAgD4AAAA/AABAPwAAgD8AAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAD0/TQ/9P00PwAAAAAAAAAAAACAPwAAAAAAAAAAAAAAAPT9ND/0/TS/AAAAAAAAAAAAAAAAAACAPw==",
-      "byteLength" : 100
-    }
-  ],
-  "bufferViews" : [
-    {
-      "buffer" : 0,
-      "byteOffset" : 0,
-      "byteLength" : 6,
-      "target" : 34963
-    },
-    {
-      "buffer" : 0,
-      "byteOffset" : 8,
-      "byteLength" : 36,
-      "target" : 34962
-    },
-    {
-      "buffer" : 1,
-      "byteOffset" : 0,
-      "byteLength" : 100
-    }
-  ],
-  "accessors" : [
-    {
-      "bufferView" : 0,
-      "byteOffset" : 0,
-      "componentType" : 5123,
-      "count" : 3,
-      "type" : "SCALAR",
-      "max" : [ 2 ],
-      "min" : [ 0 ]
-    },
-    {
-      "bufferView" : 1,
-      "byteOffset" : 0,
-      "componentType" : 5126,
-      "count" : 3,
-      "type" : "VEC3",
-      "max" : [ 1.0, 1.0, 0.0 ],
-      "min" : [ 0.0, 0.0, 0.0 ]
-    },
-    {
-      "bufferView" : 2,
-      "byteOffset" : 0,
-      "componentType" : 5126,
-      "count" : 5,
-      "type" : "SCALAR",
-      "max" : [ 1.0 ],
-      "min" : [ 0.0 ]
-    },
-    {
-      "bufferView" : 2,
-      "byteOffset" : 20,
-      "componentType" : 5126,
-      "count" : 5,
-      "type" : "VEC4",
-      "max" : [ 0.0, 0.0, 1.0, 1.0 ],
-      "min" : [ 0.0, 0.0, 0.0, -0.707 ]
-    }
-  ],
-  
-  "asset" : {
-    "version" : "2.0"
-  }
-  
-}

BIN
examples/models/resources/models/gltf/BoxAnimated.glb


+ 2 - 23
examples/models/resources/models/gltf/LICENSE

@@ -1,23 +1,2 @@
-Rigged Figure model has been created by Cesium (https://cesium.com/cesiumjs/),
-and licensed as Creative Commons Attribution 4.0 International License.
-
-Box Animated model has been created by Cesium (https://cesium.com/cesiumjs/)
-and is licensed as Creative Commons Attribution 4.0 International License
-
-Avocado model is provided by Microsoft
-and licensed as CC0 Universal Public Domain
-
-Animated Morph Cube model is provided by Microsoft
-and licensed as CC0 Universal Public Domain
-
-Animated Triangle model is licensed as CC0 Universal Public Domain
-
-Gearbox Assy model has been provided by Okino Computer Graphics, using Okino Polytrans Software.
-no license information was provided
-
-Girl model has been provided by Hristo Stamenov (https://thatonegamedev.com/)
-and licensed as CC0 Universal Public Domain
-
-Check for details on CC0: https://creativecommons.org/publicdomain/zero/1.0/
-Check for details on CC4: http://creativecommons.org/licenses/by/4.0/
-GLTF sample models for testing are taken from: https://github.com/KhronosGroup/glTF-Sample-Models/
+robot.glb model by @Quaternius (https://www.patreon.com/quaternius)
+Licensed under CC0 1.0 Universal (CC0 1.0) - Public Domain Dedication (https://creativecommons.org/publicdomain/zero/1.0/)

BIN
examples/models/resources/models/gltf/girl.glb


+ 0 - 0
examples/models/resources/models/gltf/raylib_32x32.glb → examples/models/resources/models/gltf/raylib_logo_3d.glb


BIN
examples/models/resources/models/gltf/rigged_figure.glb


BIN
examples/models/resources/models/gltf/robot.blend


BIN
examples/models/resources/models/gltf/robot.glb


BIN
examples/models/resources/models/gltf/vertex_colored_object.glb


BIN
examples/models/resources/models/iqm/vertex_colored_object.iqm