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Corrected typo

Ray 6 年之前
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1f4866276a
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      src/rlgl.h

+ 2 - 2
src/rlgl.h

@@ -1510,7 +1510,7 @@ void rlDeleteRenderTextures(RenderTexture2D target)
     if (target.depth.id > 0) 
     {
 #if defined(GRAPHICS_API_OPENGL_ES2)
-        glDeleteRenderBuffers(1, &target.depth.id);
+        glDeleteRenderbuffers(1, &target.depth.id);
 #elif defined(GRAPHICS_API_OPENGL_33)
         glDeleteTextures(1, &target.depth.id);
 #endif
@@ -2263,7 +2263,7 @@ RenderTexture2D rlLoadRenderTexture(int width, int height)
         if (target.depth.id > 0) 
         {
 #if defined(GRAPHICS_API_OPENGL_ES2)
-            glDeleteRenderBuffers(1, &target.depth.id);
+            glDeleteRenderbuffers(1, &target.depth.id);
 #elif defined(GRAPHICS_API_OPENGL_33)
             glDeleteTextures(1, &target.depth.id);
 #endif